Rust Dashboard60,014 playing

4Netplayers Rust Server 44

Offline 134.255.222.127:22100 checked 5d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,262

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:58 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
    84/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    115/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    397/ 450
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    21/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    476/ 525
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    362/ 425

Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Server 44 online, and how reliable is it?

The server is down at the moment. Its last sighting was 5 days 15 hours ago: 4Netplayers Rust Server 44. The last 7 full days show 20% uptime, with 34 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does 4Netplayers Rust Server 44 run?

On Linux, 4Netplayers Rust Server 44 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers Rust Server 44 located?

No region tag comes from 4Netplayers Rust Server 44. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 134.255.222.127:22100 is where it lives.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server 44?

These Rust Dashboard lists include 4Netplayers Rust Server 44: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on 4Netplayers Rust Server 44 mean?

These are the tags 4Netplayers Rust Server 44 publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is 4Netplayers Rust Server 44?

At the moment 4Netplayers Rust Server 44 is offline; it last showed 5 days 15 hours ago. The seven-day average for this server is 0 players.

How does 4Netplayers Rust Server 44 rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Server 44 at #15,262, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on 4Netplayers Rust Server 44?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on 4Netplayers Rust Server 44?

4Netplayers Rust Server 44 has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 7 hours ago.

Map and rules

What are the rules and settings on 4Netplayers Rust Server 44?

The name of 4Netplayers Rust Server 44 gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does 4Netplayers Rust Server 44 run?

4Netplayers Rust Server 44 runs a procedural map of size 4,000 with seed 1234567890, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join 4Netplayers Rust Server 44?

Type client.connect 134.255.222.127:22100 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.