Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Online 134.255.217.65:27072 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 45%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:57 UTC16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:20 UTC FW27d ago | 1 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 239/ 2000
- 2 248/ 2000
- 3 82/ 200
- 4 22/ 200
- 5 57/ 300
- 6 44/ 100
Quick answers
from the figures on this pageAbout
Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] online, and how reliable is it?
Players can join Rusty Tinu - PvE [NO kill/cheat/steal/raid]: it is online. About 17 hours ago it restarted, judging by the uptime figure it gives. It was online 95% of the last 7 full days, which is 159 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rusty Tinu - PvE [NO kill/cheat/steal/raid] located?
There is no region on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 134.255.217.65:27072.
Does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run smoothly?
Across the last 48 hours the average was 57 fps, with a floor of 42. The world held as many as 100,299 entities, counting buildings, deployables and all the rest. It drew as much as 3,002 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The Rust Dashboard lists that carry Rusty Tinu - PvE [NO kill/cheat/steal/raid] are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid] mean?
These are the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp24 (Max players): The server has 24 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; modded (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
As things stand, 0 players are on Rusty Tinu - PvE [NO kill/cheat/steal/raid], which holds 24 slots. Its seven-day average is 0 players, and it reached 1 at the highest.
How does Rusty Tinu - PvE [NO kill/cheat/steal/raid] rank against other Rust servers?
Player hours over seven days put Rusty Tinu - PvE [NO kill/cheat/steal/raid] at #9,963, in the top 45% of all ranked servers.
Wipe schedule
What does wipe day look like on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 27 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Too few wipes are on record for Rusty Tinu - PvE [NO kill/cheat/steal/raid] to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 3 hours ago.
Map and rules
What are the rules and settings on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
You will not find a gather rate in the name of Rusty Tinu - PvE [NO kill/cheat/steal/raid]. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs a procedural map of size 4,000 with seed 2147483647, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Type client.connect 134.255.217.65:27072 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://tinu1976.ch.