Rust Dashboard102,404 playing

==RUST_SERVER_NAME==

Offline 133.88.121.224:28015 checked 27d ago

pve

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,895

top 70%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
    48/ 200
  2. 2
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
    37/ 200
  3. 3
    [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
    20/ 200
  4. 4 11/ 150
  5. 5
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
    17/ 200
  6. 6
    JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average
    9/ 200

Quick answers

from the figures on this page

Server

Is ==RUST_SERVER_NAME== online, and how reliable is it?

We last saw ==RUST_SERVER_NAME== 27 days 5 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 2 October 2026, when Rust Dashboard first saw it.

Which version of Rust does ==RUST_SERVER_NAME== run?

==RUST_SERVER_NAME== runs Rust network protocol 2634 and build 166586, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is ==RUST_SERVER_NAME== located?

There is no region on ==RUST_SERVER_NAME==. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 133.88.121.224:28015.

Lists

Which Rust Dashboard lists and filters include ==RUST_SERVER_NAME==?

These Rust Dashboard lists include ==RUST_SERVER_NAME==: Best Rust community servers and Rust PvE servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on ==RUST_SERVER_NAME== mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world is the danger from ==RUST_SERVER_NAME== as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is ==RUST_SERVER_NAME==?

The last sighting of ==RUST_SERVER_NAME== was 27 days 5 hours ago; it is offline right now.

How does ==RUST_SERVER_NAME== rank against other Rust servers?

Ranked #15,895 on the last seven days of player hours, ==RUST_SERVER_NAME== is in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on ==RUST_SERVER_NAME==?

==RUST_SERVER_NAME== has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.

Rules

What are the rules and settings on ==RUST_SERVER_NAME==?

No gather rate appears in the name of ==RUST_SERVER_NAME==. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does ==RUST_SERVER_NAME== run?

A procedural map of size 3,500 with seed 580500824 is what ==RUST_SERVER_NAME== runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join ==RUST_SERVER_NAME==?

The console in Rust opens with F1, and client.connect 133.88.121.224:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.