Rust Dashboard40,486 playing

RustServer_28493

Online 133.88.101.163:28015 checked 10m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 05:00Fri 03:00players each hour · 48 hours · UTC

Rank

#15,270

top 69%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:43 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
    44/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    85/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
    194/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    5/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    246/ 300
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
    329/ 300

Quick answers

from the figures on this page

Server

Is RustServer_28493 online, and how reliable is it?

Right now RustServer_28493 is running. Its reported uptime points to a restart roughly 5 days 5 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustServer_28493 run?

Rust network protocol 2635 and build 168909 is running on RustServer_28493, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustServer_28493 located?

No region is published by RustServer_28493. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 133.88.101.163:28015 is where it lives.

Does RustServer_28493 run smoothly?

Across the last 48 hours the average was 119 fps, with a floor of 91. The world held as many as 32,462 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,057 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustServer_28493?

The Rust Dashboard lists that carry RustServer_28493 are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_28493 mean?

The game's server browser reads these tags from RustServer_28493: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is RustServer_28493?

RustServer_28493 has 0 of its 50 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does RustServer_28493 rank against other Rust servers?

Ranked #15,270 on the last seven days of player hours, RustServer_28493 is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on RustServer_28493?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_28493?

RustServer_28493 has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 11 days 10 hours ago the current world was made.

Settings

What are the rules and settings on RustServer_28493?

You will not find a gather rate in the name of RustServer_28493. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_28493 run?

The game generates the procedural map on RustServer_28493, size 2,500 with seed 462451390. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join RustServer_28493?

Type client.connect 133.88.101.163:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.