Rust Dashboard49,675 playing

RustServer_1258

Online 133.117.73.215:28015 checked 13m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 03:00Fri 01:00players each hour · 48 hours · UTC

Rank

#15,269

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:40 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
    52/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    95/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    274/ 300
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    12/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    355/ 375
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    276/ 300

Quick answers

from the figures on this page

About

Is RustServer_1258 online, and how reliable is it?

RustServer_1258 is up and taking players now. The uptime it reports puts its last restart about 6 days 3 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustServer_1258 run?

On Linux, RustServer_1258 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustServer_1258 located?

There is no region on RustServer_1258. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 133.117.73.215:28015 is where it lives.

Does RustServer_1258 run smoothly?

The last 48 hours gave an average of 96 server fps, and it never went under 59. Buildings, deployables and everything else added up to a peak of 50,186 entities. At its highest, it took 2,348 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include RustServer_1258?

These Rust Dashboard lists include RustServer_1258: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_1258 mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from RustServer_1258 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RustServer_1258?

RustServer_1258 has 0 of its 50 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does RustServer_1258 rank against other Rust servers?

Player hours over seven days put RustServer_1258 at #15,269, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on RustServer_1258?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_1258?

Too few wipes are on record for RustServer_1258 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 22 hours ago.

Settings

What are the rules and settings on RustServer_1258?

You will not find a gather rate in the name of RustServer_1258. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does RustServer_1258 run?

RustServer_1258 runs a procedural map of size 3,000 with seed 31335, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join RustServer_1258?

Type client.connect 133.117.73.215:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.