Rust Dashboard45,556 playing

[ASIA] Logic - Weekly | Biweekly BP | Skins

Online 132.226.191.134:28015 checked 7m ago

weekly wipes vanillacarbon

Players now

Live
1of 100
Full
1%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

1% full

Wed 04:00Fri 01:00players each hour · 48 hours · UTC

Rank

#3,091

top 14%

7-day average

1

peak 2

Last wipe

6d ago

weekly schedule

Next wipe

11h

Fri 30 Oct, 14:40 UTC

Players

AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 11h. Every Friday at 14:40 UTC · medium confidence

7 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1.5

Coming wipes

  • 11hFri 30 Oct, 14:40 UTC
  • 6d 15hThu 5 Nov, 19:00 UTCFW
  • 7d 11hFri 6 Nov, 14:40 UTC
  • 14d 11hFri 13 Nov, 14:40 UTC
  • 21d 11hFri 20 Nov, 14:40 UTC
  • 28d 11hFri 27 Nov, 14:40 UTC
  • 34d 15hThu 3 Dec, 19:00 UTCFW
  • 35d 11hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW28d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC33d ago 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - SEA MainEA · groups of 16+ · weekly · 180 on average
    131/ 200
  2. 2
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average
    3/ 550
  3. 3
    Rustafied.com - SEA MainEA · groups of 16+ · weekly · 79 on average
    52/ 100
  4. 4
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average
    3/ 200
  5. 5
    [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 37 on average
    42/ 150
  6. 6
    『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average
    2/ 200

Quick answers

from the figures on this page

Server details

Is [ASIA] Logic - Weekly | Biweekly BP | Skins online, and how reliable is it?

[ASIA] Logic - Weekly | Biweekly BP | Skins is up and taking players now. Its reported uptime points to a restart roughly 6 days 10 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 26 September 2026.

Which version of Rust does [ASIA] Logic - Weekly | Biweekly BP | Skins run?

On Linux, [ASIA] Logic - Weekly | Biweekly BP | Skins runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [ASIA] Logic - Weekly | Biweekly BP | Skins located?

The name of [ASIA] Logic - Weekly | Biweekly BP | Skins points to Asia, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 132.226.191.134:28015 is where it lives.

Does [ASIA] Logic - Weekly | Biweekly BP | Skins run smoothly?

Server fps averaged 69 over the last 48 hours and never dropped below 53. At its highest the count reached 121,690 entities: buildings, deployables and the rest. Memory use peaked at 6,306 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include [ASIA] Logic - Weekly | Biweekly BP | Skins?

The Rust Dashboard lists that carry [ASIA] Logic - Weekly | Biweekly BP | Skins are: Best Rust community servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [ASIA] Logic - Weekly | Biweekly BP | Skins mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^y (Carbon): The plugin framework here is Carbon from [ASIA] Logic - Weekly | Biweekly BP | Skins as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [ASIA] Logic - Weekly | Biweekly BP | Skins?

1 players are playing on [ASIA] Logic - Weekly | Biweekly BP | Skins right now, out of 100 slots. Over seven days the mean is 1 players and the peak is 2. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

How does [ASIA] Logic - Weekly | Biweekly BP | Skins rank against other Rust servers?

Ranked #3,091 on the last seven days of player hours, [ASIA] Logic - Weekly | Biweekly BP | Skins is in the top 14% of all ranked servers.

Wipe days

What does wipe day look like on [ASIA] Logic - Weekly | Biweekly BP | Skins?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 17 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.5.

What is the wipe schedule on [ASIA] Logic - Weekly | Biweekly BP | Skins?

The wipe rhythm on [ASIA] Logic - Weekly | Biweekly BP | Skins is every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC the next wipe is due. 6 days 12 hours ago the current world was made. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on [ASIA] Logic - Weekly | Biweekly BP | Skins?

You will not find a gather rate in the name of [ASIA] Logic - Weekly | Biweekly BP | Skins. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. Carbon plugins run on it. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.

Which map does [ASIA] Logic - Weekly | Biweekly BP | Skins run?

The game generates the procedural map on [ASIA] Logic - Weekly | Biweekly BP | Skins, size 4,500 with seed 2066625285. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join [ASIA] Logic - Weekly | Biweekly BP | Skins?

Type client.connect 132.226.191.134:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/Z5wmE6akMm.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come weekly.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.