Rust Dashboard69,594 playing

Evolution Test Server

Offline 131.196.198.143:28031 checked 8d ago

moddedcarbon

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,383

top 70%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:06 UTC8d ago 1 – running 1
Sun 18 Oct, 22:12 UTC10d ago 3 – 1.8 days 1
Thu 15 Oct, 17:40 UTC13d ago 1 – 3.2 days 1
Thu 15 Oct, 03:14 UTC14d ago 1 – 0.6 days 1
Wed 14 Oct, 03:30 UTC15d ago 2 – 1 days 1
Tue 13 Oct, 02:04 UTC16d ago 3 – 1.1 days 1
Thu 1 Oct, 17:25 UTC FW27d ago 1 held half 11.4 days 0
Wed 30 Sep, 23:43 UTC28d ago 3 – 0.7 days 1
Wed 30 Sep, 07:04 UTC29d ago 3 – 0.7 days 0
Tue 29 Sep, 19:49 UTC29d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    75/ 700
  4. 4
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  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
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Quick answers

from the figures on this page

Server details

Is Evolution Test Server online, and how reliable is it?

Evolution Test Server is not online right now, and 8 days 18 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Evolution Test Server run?

On Linux, Evolution Test Server runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Evolution Test Server located?

No region is published by Evolution Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 131.196.198.143:28031.

Tags, lists

Which Rust Dashboard lists and filters include Evolution Test Server?

You'll find Evolution Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Evolution Test Server mean?

These are the tags Evolution Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): The server has 0 slots; ts15 (Group limit): Each team holds no more than 15; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Evolution Test Server?

At the moment Evolution Test Server is offline; it last showed 8 days 18 hours ago.

How does Evolution Test Server rank against other Rust servers?

Player hours over seven days put Evolution Test Server at #15,383, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on Evolution Test Server?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Evolution Test Server?

No next wipe can be predicted for Evolution Test Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 8 days 20 hours ago.

Settings

What are the rules and settings on Evolution Test Server?

The name of Evolution Test Server gives no gather rate. Up to 15 players can share a group. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does Evolution Test Server run?

Evolution Test Server runs a procedural map of size 5,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

How to join

How do I join Evolution Test Server?

Type client.connect 131.196.198.143:28031 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/evolutionpve.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp0
Max players The server has 0 slots.
ts15
Group limit Each team holds no more than 15.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.