Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 35% · #436 in EA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 80% in EA, and #431 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:26 UTC17d ago | 2 | – | running | 0 |
| Fri 9 Oct, 17:23 UTC18d ago | 2 | – | 0.8 days | 0 |
| Thu 8 Oct, 11:02 UTC19d ago | 0 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 1/ 160
- 3 665/ 700
- 4 243/ 275
- 5 161/ 195
- 6 140/ 200
Quick answers
from the figures on this pageAbout
Is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 online, and how reliable is it?
[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is up and taking players now. The uptime it reports puts its last restart about 20 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 8 October 2026, when Rust Dashboard first saw it.
Which version of Rust does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 run?
Rust network protocol 2635 and build 168909 is running on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 located?
In Asia, [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 lists itself with the EA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 131.153.205.98:7000.
Does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 run smoothly?
Across the last 48 hours the average was 179 fps, with a floor of 141. Buildings, deployables and everything else added up to a peak of 49,360 entities. Memory use peaked at 2,299 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
The Rust Dashboard lists that carry [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 are: 2x Rust servers, shown live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 mean?
The game's server browser reads these tags from [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
0 players are playing on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 right now, out of 100 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 07:00 UTC with an average of 1 players.
How does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 rank against other Rust servers?
[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 holds #7,731 for player hours across seven days, #436 in Asia, in the top 35% of all ranked servers. Among servers of the quad type, it sits at #431.
Wipe days
What does wipe day look like on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
Its recent wipes averaged a peak of 1 players. 28 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
The only wipe on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 17 days 8 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
The name says [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 runs 2x gather. Teams cap at 4 players (quad). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 run?
The game generates the procedural map on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10, size 3,000 with seed 979998339. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
The console in Rust opens with F1, and client.connect 131.153.205.98:7000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/wP9x267kAb is where its website lives.
