MapTesting
Online 131.153.158.236:28125 checked 15m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 3
0% full
Rank
top 32%
7-day average
peak 3
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:26 UTC6d ago | 3 | – | running | 0 |
| Sun 11 Oct, 22:56 UTC15d ago | 1 | halved by day 1 | 9 days | 0 |
| Sat 10 Oct, 01:02 UTC17d ago | 3 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC31d ago | 1 | halved by day 1 | 13.5 days | 0 |
| Tue 15 Sep, 00:50 UTC42d ago | 1 | halved by day 1 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 209/ 500
- 2 129/ 100
- 3 187/ 225
- 4 32/ 200
- 5 196/ 700
- 6 61/ 1000
Quick answers
from the figures on this pageServer
Is MapTesting online, and how reliable is it?
MapTesting is up and taking players now. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does MapTesting run?
MapTesting runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is MapTesting located?
No region is published by MapTesting. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 131.153.158.236:28125.
Lists
Which Rust Dashboard lists and filters include MapTesting?
These Rust Dashboard lists include MapTesting: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on MapTesting mean?
These are the tags MapTesting publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): 30 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server; oxidation (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is MapTesting?
MapTesting has 0 of its 30 slots filled at the moment. Its seven-day average is 0 players, and it reached 3 at the highest.
How does MapTesting rank against other Rust servers?
Ranked #7,155 on the last seven days of player hours, MapTesting is in the top 32% of all ranked servers.
Reset times
What does wipe day look like on MapTesting?
Its recent wipes averaged a peak of 2 players. On the latest wipe, 17 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on MapTesting?
There is no next wipe to predict: MapTesting wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 6 days 20 hours ago the current world was made.
Rules
What are the rules and settings on MapTesting?
You will not find a gather rate in the name of MapTesting. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Join
How do I join MapTesting?
The console in Rust opens with F1, and client.connect 131.153.158.236:28125 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.