Rust Dashboard59,433 playing

Curfew | South Africa 10x PVP/PVE

Online 129.232.216.154:28015 checked 13m ago

10x biweekly wipes moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Mon 00:00Tue 21:00players each hour · 48 hours · UTC

Rank

#5,402

top 24%

7-day average

0

peak 3

Last wipe

12d ago

biweekly schedule

Next wipe

1d 19h

Thu 29 Oct, 18:59 UTC

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:59 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

13 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

Coming wipes

  • 1d 19hThu 29 Oct, 18:59 UTC
  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 15d 19hThu 12 Nov, 18:59 UTC
  • 29d 19hThu 26 Nov, 18:59 UTC
  • 36d 19hThu 3 Dec, 19:00 UTCFW
  • 43d 19hThu 10 Dec, 18:59 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC12d ago 6 – running 0
Thu 1 Oct, 17:59 UTC FW26d ago 3 halved by day 5 14 days 1
Sat 19 Sep, 18:33 UTC38d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Intoxicated ZA 10x - 27 Oct - Just wipedAF · groups of 8+ · 10x · 9 on average
    17/ 50
  2. 2
    Nexis ZA 10x - PVP | KITS | EVENTSAF · groups of 8+ · 10x · weekly · 1 on average
    0/ 125
  3. 3
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
    82/ 150
  4. 4
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average
    28/ 150
  5. 5
    PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 10 on average
    3/ 100
  6. 6
    Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 8 on average
    3/ 100

Quick answers

from the figures on this page

About

Is Curfew | South Africa 10x PVP/PVE online, and how reliable is it?

Curfew | South Africa 10x PVP/PVE is up and taking players now. Its reported uptime points to a restart roughly 18 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Curfew | South Africa 10x PVP/PVE run?

Rust network protocol 2635 and build 168909 is running on Curfew | South Africa 10x PVP/PVE, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Curfew | South Africa 10x PVP/PVE located?

There is no region tag on Curfew | South Africa 10x PVP/PVE, but the name suggests Africa. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 129.232.216.154:28015 is where it lives.

Does Curfew | South Africa 10x PVP/PVE run smoothly?

The last 48 hours gave an average of 88 server fps, and it never went under 60. The world held as many as 79,322 entities, counting buildings, deployables and all the rest. It drew as much as 2,801 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Curfew | South Africa 10x PVP/PVE?

These Rust Dashboard lists include Curfew | South Africa 10x PVP/PVE: 10x Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on Curfew | South Africa 10x PVP/PVE mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Curfew | South Africa 10x PVP/PVE as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Curfew | South Africa 10x PVP/PVE?

As things stand, 0 players are on Curfew | South Africa 10x PVP/PVE, which holds 40 slots. Its seven-day average is 0 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

How does Curfew | South Africa 10x PVP/PVE rank against other Rust servers?

Ranked #5,402 on the last seven days of player hours, Curfew | South Africa 10x PVP/PVE is in the top 24% of all ranked servers.

Reset times

What does wipe day look like on Curfew | South Africa 10x PVP/PVE?

Its recent wipes averaged a peak of 4 players. 37 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on Curfew | South Africa 10x PVP/PVE?

Too few wipes are on record for Curfew | South Africa 10x PVP/PVE to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:59 UTC the next wipe is due. 12 days 4 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on Curfew | South Africa 10x PVP/PVE?

The name says Curfew | South Africa 10x PVP/PVE runs 10x gather. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Curfew | South Africa 10x PVP/PVE run?

Curfew | South Africa 10x PVP/PVE runs a procedural map of size 3,500 with seed 1005898274, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Curfew | South Africa 10x PVP/PVE?

The console in Rust opens with F1, and client.connect 129.232.216.154:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.