Curfew | South Africa 10x PVP/PVE
Online 129.232.216.154:28015 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 3
0% full
Rank
top 24%
7-day average
peak 3
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 18:59 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:59 UTC, in 1d 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 19hThu 29 Oct, 18:59 UTC
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 15d 19hThu 12 Nov, 18:59 UTC
- 29d 19hThu 26 Nov, 18:59 UTC
- 36d 19hThu 3 Dec, 19:00 UTCFW
- 43d 19hThu 10 Dec, 18:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:59 UTC12d ago | 6 | – | running | 0 |
| Thu 1 Oct, 17:59 UTC FW26d ago | 3 | halved by day 5 | 14 days | 1 |
| Sat 19 Sep, 18:33 UTC38d ago | 3 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 17/ 50
- 2 0/ 125
- 3 82/ 150
- 4 28/ 150
- 5 3/ 100
- 6 3/ 100
Quick answers
from the figures on this pageAbout
Is Curfew | South Africa 10x PVP/PVE online, and how reliable is it?
Curfew | South Africa 10x PVP/PVE is up and taking players now. Its reported uptime points to a restart roughly 18 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Curfew | South Africa 10x PVP/PVE run?
Rust network protocol 2635 and build 168909 is running on Curfew | South Africa 10x PVP/PVE, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Curfew | South Africa 10x PVP/PVE located?
There is no region tag on Curfew | South Africa 10x PVP/PVE, but the name suggests Africa. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 129.232.216.154:28015 is where it lives.
Does Curfew | South Africa 10x PVP/PVE run smoothly?
The last 48 hours gave an average of 88 server fps, and it never went under 60. The world held as many as 79,322 entities, counting buildings, deployables and all the rest. It drew as much as 2,801 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Curfew | South Africa 10x PVP/PVE?
These Rust Dashboard lists include Curfew | South Africa 10x PVP/PVE: 10x Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Curfew | South Africa 10x PVP/PVE mean?
The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Curfew | South Africa 10x PVP/PVE as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Curfew | South Africa 10x PVP/PVE?
As things stand, 0 players are on Curfew | South Africa 10x PVP/PVE, which holds 40 slots. Its seven-day average is 0 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
How does Curfew | South Africa 10x PVP/PVE rank against other Rust servers?
Ranked #5,402 on the last seven days of player hours, Curfew | South Africa 10x PVP/PVE is in the top 24% of all ranked servers.
Reset times
What does wipe day look like on Curfew | South Africa 10x PVP/PVE?
Its recent wipes averaged a peak of 4 players. 37 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 5.
What is the wipe schedule on Curfew | South Africa 10x PVP/PVE?
Too few wipes are on record for Curfew | South Africa 10x PVP/PVE to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:59 UTC the next wipe is due. 12 days 4 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.
Settings
What are the rules and settings on Curfew | South Africa 10x PVP/PVE?
The name says Curfew | South Africa 10x PVP/PVE runs 10x gather. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Curfew | South Africa 10x PVP/PVE run?
Curfew | South Africa 10x PVP/PVE runs a procedural map of size 3,500 with seed 1005898274, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join Curfew | South Africa 10x PVP/PVE?
The console in Rust opens with F1, and client.connect 129.232.216.154:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.