Rust Dashboard37,948 playing

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 8m ago

monthly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 04:00Wed 01:00players each hour · 48 hours · UTC

Rank

#8,153

top 37%

7-day average

0

peak 1

Last wipe

4d ago

monthly schedule

Next wipe

8d 15h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

2.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

Coming wipes

  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Rust Server ZA - Chill online, and how reliable is it?

Players can join Rust Server ZA - Chill: it is online. Its reported uptime points to a restart roughly 4 days 9 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Rust Server ZA - Chill run?

Rust Server ZA - Chill runs Rust network protocol 2635 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Server ZA - Chill located?

There is no region tag on Rust Server ZA - Chill, but the name suggests Africa. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 129.232.154.35:28025 is where it lives.

Does Rust Server ZA - Chill run smoothly?

Across the last 48 hours the average was 68 fps, with a floor of 55. Buildings, deployables and everything else added up to a peak of 52,468 entities. Memory use peaked at 2,376 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Rust Server ZA - Chill?

These Rust Dashboard lists include Rust Server ZA - Chill: Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on Rust Server ZA - Chill mean?

These are the tags Rust Server ZA - Chill publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Rust Server ZA - Chill?

As things stand, 0 players are on Rust Server ZA - Chill, which holds 50 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 1 players.

How does Rust Server ZA - Chill rank against other Rust servers?

Player hours over seven days put Rust Server ZA - Chill at #8,153, in the top 37% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Server ZA - Chill?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 15 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.5.

What is the wipe schedule on Rust Server ZA - Chill?

Wipes come once a month on Rust Server ZA - Chill, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 4 days 11 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on Rust Server ZA - Chill?

No gather rate appears in the name of Rust Server ZA - Chill. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rust Server ZA - Chill run?

The game generates the procedural map on Rust Server ZA - Chill, size 3,000 with seed 2751440956. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Rust Server ZA - Chill?

Type client.connect 129.232.154.35:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.GamingEvolved.co.za is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.