Rust Dashboard84,816 playing

spawny-b0c-probe

Offline 129.212.191.126:28015 checked 36d ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,497

top 67%

7-day average

0

peak –

Last wipe

44d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 16:53 UTC44d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    172/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    168/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    82/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    100/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
    248/ 700

Quick answers

from the figures on this page

Server

Is spawny-b0c-probe online, and how reliable is it?

spawny-b0c-probe is not online right now, and 36 days 11 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does spawny-b0c-probe run?

spawny-b0c-probe runs Rust network protocol 2633 and build 163794, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is spawny-b0c-probe located?

There is no region on spawny-b0c-probe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 129.212.191.126:28015.

Tags, lists

Which Rust Dashboard lists and filters include spawny-b0c-probe?

The Rust Dashboard lists that carry spawny-b0c-probe are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on spawny-b0c-probe mean?

The game's server browser reads these tags from spawny-b0c-probe: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is spawny-b0c-probe?

At the moment spawny-b0c-probe is offline; it last showed 36 days 11 hours ago.

How does spawny-b0c-probe rank against other Rust servers?

Ranked #15,497 on the last seven days of player hours, spawny-b0c-probe is in the top 67% of all ranked servers.

Reset times

What does wipe day look like on spawny-b0c-probe?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on spawny-b0c-probe?

Too few wipes are on record for spawny-b0c-probe to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 44 days 22 hours ago.

Settings

What are the rules and settings on spawny-b0c-probe?

No gather rate appears in the name of spawny-b0c-probe. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does spawny-b0c-probe run?

spawny-b0c-probe runs a procedural map of size 3,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join spawny-b0c-probe?

Type client.connect 129.212.191.126:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build This one runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.