Rust Privado [Tailscale]
Offline 129.146.83.13:28015 checked 14h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 30%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC23d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC23d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC30d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 596/ 675
- 2 379/ 525
- 3 47/ 250
- 4 37/ 250
- 5 133/ 200
- 6 153/ 300
Quick answers
from the figures on this pageServer
Is Rust Privado [Tailscale] online, and how reliable is it?
The server is down at the moment. Its last sighting was 14 hours ago: Rust Privado [Tailscale]. Its reported uptime points to a restart roughly 3 hours ago. Over the last 7 full days, 15 of 168 hours were online: 9%. The first time Rust Dashboard recorded it was 25 September 2026.
Which version of Rust does Rust Privado [Tailscale] run?
On Windows, Rust Privado [Tailscale] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust Privado [Tailscale] located?
There is no region on Rust Privado [Tailscale]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 129.146.83.13:28015 is where it lives.
Does Rust Privado [Tailscale] run smoothly?
Server fps averaged 60 over the last 48 hours and never dropped below 60. At its highest the count reached 99,673 entities: buildings, deployables and the rest. Memory use peaked at 2,309 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Rust Privado [Tailscale]?
The Rust Dashboard lists that carry Rust Privado [Tailscale] are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Privado [Tailscale] mean?
The game's server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Rust Privado [Tailscale]?
The last sighting of Rust Privado [Tailscale] was 14 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 2 at the highest. It was busiest at 05:00 UTC over the last 48 hours, when it averaged 2 players.
How does Rust Privado [Tailscale] rank against other Rust servers?
Player hours over seven days put Rust Privado [Tailscale] at #6,656, in the top 30% of all ranked servers.
Reset times
What does wipe day look like on Rust Privado [Tailscale]?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Rust Privado [Tailscale]?
There is no next wipe to predict: Rust Privado [Tailscale] wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 23 days 11 hours ago.
Map and rules
What are the rules and settings on Rust Privado [Tailscale]?
You will not find a gather rate in the name of Rust Privado [Tailscale]. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.
Which map does Rust Privado [Tailscale] run?
Rust Privado [Tailscale] runs a procedural map of size 4,150 with seed 112658767, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Rust Privado [Tailscale]?
The console in Rust opens with F1, and client.connect 129.146.83.13:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.