Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 4
2% full
Rank
top 15% · #309 in EA
7-day average
peak 4
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:36 UTC FW27d ago | 11 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 28/ 100
- 2 14/ 88
- 3 9/ 100
- 4 6/ 100
- 5 2/ 200
- 6 9/ 100
Quick answers
from the figures on this pageAbout
Is [JP][PVE]MackTheShow online, and how reliable is it?
Right now [JP][PVE]MackTheShow is running. About 3 hours ago it restarted, judging by the uptime figure it gives. It was online 86% of the last 7 full days, which is 144 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [JP][PVE]MackTheShow run?
Rust network protocol 2635 and build 168909 is running on [JP][PVE]MackTheShow, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [JP][PVE]MackTheShow located?
The EA tag is how [JP][PVE]MackTheShow places itself in Asia. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 126.23.216.96:28015.
Does [JP][PVE]MackTheShow run smoothly?
The last 48 hours gave an average of 77 server fps, and it never went under 33. Buildings, deployables and everything else added up to a peak of 157,852 entities. At its highest, it took 4,775 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [JP][PVE]MackTheShow?
The Rust Dashboard lists that carry [JP][PVE]MackTheShow are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [JP][PVE]MackTheShow mean?
These are the tags [JP][PVE]MackTheShow publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EA (East Asia): In the server browser it sits under East Asia. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [JP][PVE]MackTheShow?
[JP][PVE]MackTheShow has 1 of its 50 slots filled at the moment. Averaged across the last seven days: 1 players, peaking at 4. It was busiest at 15:00 UTC over the last 48 hours, when it averaged 3 players.
How does [JP][PVE]MackTheShow rank against other Rust servers?
[JP][PVE]MackTheShow holds #3,273 for player hours across seven days, #309 in Asia, in the top 15% of all ranked servers.
Wipe schedule
What does wipe day look like on [JP][PVE]MackTheShow?
Its recent wipes averaged a peak of 11 players. 14 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [JP][PVE]MackTheShow?
Once a month [JP][PVE]MackTheShow wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days ago the current world was made. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on [JP][PVE]MackTheShow?
The name of [JP][PVE]MackTheShow gives no gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [JP][PVE]MackTheShow run?
[JP][PVE]MackTheShow runs a procedural map of size 4,500 with seed 606896316, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [JP][PVE]MackTheShow?
The console in Rust opens with F1, and client.connect 126.23.216.96:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/zNRFDPJhe.