Rust Dashboard101,852 playing

Relics Dev Server

Online 125.254.123.81:28015 checked 7m ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 21:00Thu 18:00players each hour · 48 hours · UTC

Rank

#6,059

top 27%

7-day average

0

peak 2

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is Relics Dev Server online, and how reliable is it?

Relics Dev Server is up and taking players now. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Relics Dev Server run?

Rust network protocol 2635 and build 168909 is running on Relics Dev Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Relics Dev Server located?

No region is published by Relics Dev Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 125.254.123.81:28015.

Lists

Which Rust Dashboard lists and filters include Relics Dev Server?

These Rust Dashboard lists include Relics Dev Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Relics Dev Server mean?

The game's server browser reads these tags from Relics Dev Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Relics Dev Server?

Relics Dev Server has 0 of its 10 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

How does Relics Dev Server rank against other Rust servers?

Ranked #6,059 on the last seven days of player hours, Relics Dev Server is in the top 27% of all ranked servers.

Wipe schedule

What does wipe day look like on Relics Dev Server?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 3 hours passed before the crowd peaked.

What is the wipe schedule on Relics Dev Server?

Relics Dev Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 27 days 9 hours ago.

Settings

What are the rules and settings on Relics Dev Server?

No gather rate appears in the name of Relics Dev Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Relics Dev Server run?

The map is procedural and the game generates it on Relics Dev Server.

How to join

How do I join Relics Dev Server?

Type client.connect 125.254.123.81:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.