Rust Dashboard43,286 playing

my5local

Offline 124.209.153.233:28015 checked 16h ago

moddedoxide

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

20% full

Tue 09:00Wed 16:00players each hour · 48 hours · UTC

Rank

#6,376

top 29%

7-day average

1

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75109:0010:0013:0014:0015:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:17 UTC2d ago 1 – running 1
Sun 25 Oct, 13:26 UTC3d ago 1 – 1.7 days 0
Wed 21 Oct, 08:55 UTC7d ago 1 held half 4.2 days 0
Mon 12 Oct, 10:12 UTC16d ago 1 held half 8.9 days 1
Sat 10 Oct, 05:59 UTC19d ago 1 held half 2.2 days 1
Fri 9 Oct, 20:59 UTC19d ago 1 – 0.4 days 0
Wed 7 Oct, 13:47 UTC21d ago 1 held half 2.3 days 1
Mon 5 Oct, 21:02 UTC23d ago 1 – 1.7 days 1
Sat 3 Oct, 03:54 UTC26d ago 1 held half 2.7 days 1
Fri 2 Oct, 18:31 UTC26d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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    123/ 100
  3. 3
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    136/ 225
  4. 4
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    47/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is my5local online, and how reliable is it?

my5local is not online right now, and 16 hours have passed since we last saw it. It was online 21% of the last 7 full days, which is 35 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does my5local run?

Rust network protocol 2635 and build 168909 is running on my5local, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is my5local located?

No region tag comes from my5local. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 124.209.153.233:28015.

Tags, lists

Which Rust Dashboard lists and filters include my5local?

These Rust Dashboard lists include my5local: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on my5local mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from my5local as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is my5local?

At the moment my5local is offline; it last showed 16 hours ago. Over seven days the mean is 1 players and the peak is 1. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 1 players.

How does my5local rank against other Rust servers?

Player hours over seven days put my5local at #6,376, in the top 29% of all ranked servers.

Wipe days

What does wipe day look like on my5local?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on my5local?

No next wipe can be predicted for my5local, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 2 days 2 hours ago the current world was made.

Rules

What are the rules and settings on my5local?

No gather rate appears in the name of my5local. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does my5local run?

The game generates the map on my5local, which is procedural.

Connect

How do I join my5local?

The console in Rust opens with F1, and client.connect 124.209.153.233:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players It holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.