Rust Dashboard42,340 playing

local test

Offline 124.189.20.69:28015 checked 5d ago

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#14,679

top 66%

7-day average

0

peak 1

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:54 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
    211/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    125/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    25/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
    13/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    25/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    32/ 225

Quick answers

from the figures on this page

Server

Is local test online, and how reliable is it?

local test is not online right now, and 5 days 12 hours have passed since we last saw it. It was online 0% of the last 5 full days, which is 0 of 120 hours. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does local test run?

On Windows, local test runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is local test located?

No region is published by local test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 124.189.20.69:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include local test?

The Rust Dashboard lists that carry local test are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on local test mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from local test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is local test?

The last sighting of local test was 5 days 12 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.

How does local test rank against other Rust servers?

Player hours over seven days put local test at #14,679, in the top 66% of all ranked servers.

Wipe days

What does wipe day look like on local test?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on local test?

Too few wipes are on record for local test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days 12 hours ago.

Map and rules

What are the rules and settings on local test?

You will not find a gather rate in the name of local test. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is off: that is Valve's anti-cheat.

Which map does local test run?

The map is procedural and the game generates it on local test.

Connect

How do I join local test?

The console in Rust opens with F1, and client.connect 124.189.20.69:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.