[SEA] RustLab : Beta
Offline 124.120.156.147:28015 checked 4h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 30%
7-day average
peak 3
No wipes
14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:32 UTC9h ago | – | – | – | 1 |
| Thu 29 Oct, 09:53 UTC9h ago | – | – | – | 1 |
| Tue 27 Oct, 20:34 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 17:19 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 16:12 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 13:50 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 13:40 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 13:23 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 12:58 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 12:48 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 12:02 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 09:18 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 08:52 UTC2d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 54/ 100
- 2 13/ 300
- 3 51/ 100
- 4 0/ 50
- 5 0/ 3300
- 6 0/ 300
Quick answers
from the figures on this pageServer details
Is [SEA] RustLab : Beta online, and how reliable is it?
We last saw [SEA] RustLab : Beta 4 hours ago. It is offline at the moment. The 1 full day before now is recorded at 25% uptime, 6 hours up out of 24. Rust Dashboard logged it for the first time on 27 October 2026.
Which version of Rust does [SEA] RustLab : Beta run?
Rust network protocol 2635 and build 168909 is running on [SEA] RustLab : Beta, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [SEA] RustLab : Beta located?
The name of [SEA] RustLab : Beta points to Asia, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 124.120.156.147:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include [SEA] RustLab : Beta?
The Rust Dashboard lists that carry [SEA] RustLab : Beta are: Modded Rust servers, live now. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on [SEA] RustLab : Beta mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp350 (Max players): It holds 350 slots; ts16 (Group limit): Each team holds no more than 16; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from [SEA] RustLab : Beta as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [SEA] RustLab : Beta?
At the moment [SEA] RustLab : Beta is offline; it last showed 4 hours ago. Averaged across the last seven days: 1 players, peaking at 3. Across the last 48 hours, the peak came at 23:00 UTC with an average of 1 players.
How does [SEA] RustLab : Beta rank against other Rust servers?
Ranked #6,646 on the last seven days of player hours, [SEA] RustLab : Beta is in the top 30% of all ranked servers.
Wipe schedule
What is the wipe schedule on [SEA] RustLab : Beta?
None of the resets on [SEA] RustLab : Beta counts as a wipe. The world is remade every few hours and no schedule is kept.
Map and rules
What are the rules and settings on [SEA] RustLab : Beta?
You will not find a gather rate in the name of [SEA] RustLab : Beta. 16 players is the most a group can take. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does [SEA] RustLab : Beta run?
A procedural map of size 3,500 with seed 1906473059 is what [SEA] RustLab : Beta runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [SEA] RustLab : Beta?
Type client.connect 124.120.156.147:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.