#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Online 123.192.255.191:28015 checked 14m ago
Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 9
2% full
Rank
top 14%
7-day average
peak 9
Last wipe
biweekly schedule
Next wipe
Fri 30 Oct, 09:05 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:05 UTC, in 2d 15h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 15hFri 30 Oct, 09:05 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 16d 15hFri 13 Nov, 09:05 UTC
- 30d 15hFri 27 Nov, 09:05 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 44d 15hFri 11 Dec, 09:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 09:05 UTC11d ago | 4 | – | running | 0 |
| Fri 2 Oct, 06:52 UTC25d ago | 5 | halved by day 6 | 14.1 days | 0 |
| Sun 27 Sep, 08:17 UTC30d ago | 3 | held half | 4.9 days | 0 |
| Fri 18 Sep, 05:51 UTC39d ago | 4 | halved by day 7 | 9.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 6/ 200
- 2 13/ 120
- 3 4/ 150
- 4 0/ 500
- 5 204/ 245
- 6 23/ 150
Quick answers
from the figures on this pageAbout
Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 online, and how reliable is it?
Players can join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: it is online. The uptime it reports puts its last restart about 7 hours ago. Over the last 7 full days, 162 of 168 hours were online: 96%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 located?
There is no region tag on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, but the name suggests Asia. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 123.192.255.191:28015.
Does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run smoothly?
Across the last 48 hours the average was 206 fps, with a floor of 75. Buildings, deployables and everything else added up to a peak of 160,292 entities. Memory use peaked at 4,815 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The Rust Dashboard lists that carry #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are: 10x Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 mean?
The game's server browser reads these tags from #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp60 (Max players): The server has 60 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 has 1 of its 60 slots filled at the moment. Its seven-day average is 1 players, and it reached 9 at the highest. The busiest point in the last 48 hours was 12:00 UTC, averaging 4 players.
How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 rank against other Rust servers?
Player hours over seven days put #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 at #3,021, in the top 14% of all ranked servers.
Wipe days
What does wipe day look like on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The average busiest point of its recent wipes was 4 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. By day 6.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The prediction follows its tag, because too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm the schedule. Friday 30 October at 09:05 UTC is when its next wipe falls due. The world now in play was generated 11 days 8 hours ago. The tags carry a wipe schedule of once every two weeks.
Map and rules
What are the rules and settings on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The name of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 carries a 10x gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run?
A procedural map of size 4,500 with seed 1673229444 is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Type client.connect 123.192.255.191:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.