IRCP - Test Server
Online 122.199.5.68:28050 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:28 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 59/ 500
- 2 135/ 100
- 3 96/ 225
- 4 31/ 700
- 5 3/ 200
- 6 10/ 1000
Quick answers
from the figures on this pageServer
Is IRCP - Test Server online, and how reliable is it?
Players can join IRCP - Test Server: it is online. About 4 days 17 hours ago it restarted, judging by the uptime figure it gives. It was online 64% of the last 7 full days, which is 108 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does IRCP - Test Server run?
Rust network protocol 2635 and build 168909 is running on IRCP - Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is IRCP - Test Server located?
There is no region on IRCP - Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 122.199.5.68:28050.
Does IRCP - Test Server run smoothly?
Across the last 48 hours the average was 56 fps, with a floor of 47. At its highest the count reached 17,405 entities: buildings, deployables and the rest. It drew as much as 1,844 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include IRCP - Test Server?
You'll find IRCP - Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on IRCP - Test Server mean?
These are the tags IRCP - Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is IRCP - Test Server?
As things stand, 0 players are on IRCP - Test Server, which holds 10 slots. The mean over seven days is 0 players.
How does IRCP - Test Server rank against other Rust servers?
Player hours over seven days put IRCP - Test Server at #15,341, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on IRCP - Test Server?
The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on IRCP - Test Server?
The record holds too few of IRCP - Test Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 19 hours ago the current world was made.
Rules
What are the rules and settings on IRCP - Test Server?
The name of IRCP - Test Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does IRCP - Test Server run?
IRCP - Test Server runs a procedural map of size 2,000 with seed 1586544950, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join IRCP - Test Server?
Type client.connect 122.199.5.68:28050 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.