Rust Dashboard64,938 playing

TEST

Online 121.80.41.68:28015 checked 9m ago

moddedoxidepve

Players now

Live
0of 3
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 23:00Wed 20:00players each hour · 48 hours · UTC

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 4 on average
    1/ 100
  2. 2
    [TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 2 on average
    0/ 100
  3. 3
    Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average
    2/ 69
  4. 4
    RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 1 on average
    0/ 100

Quick answers

from the figures on this page

Server details

Is TEST online, and how reliable is it?

TEST is up and taking players now. About 10 days 9 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 17 October 2026.

Which version of Rust does TEST run?

Rust network protocol 2634 and build 167781 is running on TEST, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is TEST located?

No region tag comes from TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 121.80.41.68:28015.

Does TEST run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 58. The world held as many as 133,552 entities, counting buildings, deployables and all the rest. It drew as much as 8,607 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include TEST?

The Rust Dashboard lists that carry TEST are: Aim training and combat servers, Rust build and creative servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on TEST mean?

These are the tags TEST publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^k (Build server): Design and practise bases here; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is TEST?

TEST has 0 of its 3 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does TEST rank against other Rust servers?

Player hours over seven days put TEST at #15,339, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on TEST?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on TEST?

The record holds too few of TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 10 days 11 hours ago the current world was made.

Settings

What are the rules and settings on TEST?

The name of TEST gives no gather rate. 8 players per group is the game's default, and that is the cap here. combat training is the mode here, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does TEST run?

The game generates the procedural map on TEST, size 4,500 with seed 823183683. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join TEST?

The console in Rust opens with F1, and client.connect 121.80.41.68:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp3
Max players 3 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot comes to you.
^k
Build server Design and practise bases here.
^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.