Rust Dashboard54,200 playing

TestServer

Offline 121.235.201.29:10241 checked 25d ago

quad moddedoxide

Players now

1of 100
Full
1%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

1% full

Rank

#13,909

top 61%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers, and #599 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 2/ 60
  2. 2
    Geležinis Miškasquad · 6 on average
    2/ 99
  3. 3
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
    2/ 80
  4. 4
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
    1/ 100
  5. 5
    Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
    0/ 200
  6. 6 0/ 100

Quick answers

from the figures on this page

Server details

Is TestServer online, and how reliable is it?

We last saw TestServer 25 days 8 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does TestServer run?

TestServer runs Rust network protocol 2634 and build 166494, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is TestServer located?

No region tag comes from TestServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 121.235.201.29:10241.

Tags, lists

Which Rust Dashboard lists and filters include TestServer?

The Rust Dashboard lists that carry TestServer are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on TestServer mean?

The game's server browser reads these tags from TestServer: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is TestServer?

At the moment TestServer is offline; it last showed 25 days 8 hours ago.

How does TestServer rank against other Rust servers?

Player hours over seven days put TestServer at #13,909, in the top 61% of all ranked servers. Among servers of the quad type, it sits at #599.

Wipe days

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 26 days 18 hours ago.

Settings

What are the rules and settings on TestServer?

You will not find a gather rate in the name of TestServer. The limit is 4 players per group (quad). survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

How to join

How do I join TestServer?

Type client.connect 121.235.201.29:10241 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams top out at 4.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.