Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 53% · #163 in OC
7-day average
peak 1
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 21:57 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 80% in OC, and #476 of the trio servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 21:57 UTC, in 2d 8h. Every Friday at 21:57 UTC · medium confidence
Coming wipes
- 2d 8hFri 30 Oct, 21:57 UTC
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 9d 8hFri 6 Nov, 21:57 UTC
- 16d 8hFri 13 Nov, 21:57 UTC
- 23d 8hFri 20 Nov, 21:57 UTC
- 30d 8hFri 27 Nov, 21:57 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
- 37d 8hFri 4 Dec, 21:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:57 UTC4d ago | 0 | – | running | 0 |
| Fri 16 Oct, 21:57 UTC11d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 20:48 UTC18d ago | 2 | halved by day 3 | 7 days | 1 |
| Sat 3 Oct, 22:00 UTC24d ago | 1 | halved by day 2 | 5.9 days | 0 |
| Fri 18 Sep, 22:57 UTC39d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 32/ 150
- 2 1/ 150
- 3 7/ 100
- 4 411/ 500
- 5 125/ 200
- 6 30/ 100
Quick answers
from the figures on this pageAbout
Is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio online, and how reliable is it?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is up and taking players now. About 2 days 16 hours ago it restarted, judging by the uptime figure it gives. It was online 83% of the last 7 full days, which is 140 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio run?
On Linux, [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio located?
In Oceania, [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio lists itself with the OC tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 121.200.13.115:28025.
Does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio run smoothly?
Server fps averaged 202 over the last 48 hours and never dropped below 139. At its highest the count reached 118,086 entities: buildings, deployables and the rest. At its highest, it took 5,115 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
The Rust Dashboard lists that carry [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio are: Rust servers in Oceania, Modded Rust servers, live now and Trio Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio mean?
These are the tags [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp250 (Max players): 250 is the slot count; ts3 (Group limit): 3 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it sits under Oceania. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio has 0 of its 250 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.
How does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio rank against other Rust servers?
Player hours over seven days put [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio at #11,879 overall and #163 in Oceania, in the top 53% of all ranked servers. Among servers of the trio type, it sits at #476.
Reset times
What does wipe day look like on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
every Friday at 21:57 UTC, [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio wipes. Friday 30 October at 21:57 UTC is when its next wipe falls due. The world now in play was generated 4 days 15 hours ago. A weekly wipe schedule is published in its tags.
Map and rules
What are the rules and settings on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
The name of [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio gives no gather rate. The limit is 3 players per group (trio). survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio run?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio runs a procedural map of size 4,500 with seed 80981314, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
Type client.connect 121.200.13.115:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rustcaptain.com is where its website lives.
