Rust Dashboard76,849 playing

Don't Come in

Offline 121.164.99.77:28015 checked 12d ago

moddedoxide

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,164

top 70%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:42 UTC25d ago 2 – running 0
Sun 27 Sep, 08:44 UTC30d ago 3 halved by day 1 5.1 days 0
Tue 22 Sep, 06:26 UTC35d ago 2 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 164 on average
    136/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
    129/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    29/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
    124/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    43/ 1000

Quick answers

from the figures on this page

About

Is Don't Come in online, and how reliable is it?

Don't Come in is not online right now, and 12 days 7 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 20 September 2026.

Which version of Rust does Don't Come in run?

On Windows, Don't Come in runs Rust network protocol 2634 and build 166586. You need the same protocol as the server to join. Steam updates your game for you.

Where is Don't Come in located?

There is no region on Don't Come in. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 121.164.99.77:28015.

Lists

Which Rust Dashboard lists and filters include Don't Come in?

These Rust Dashboard lists include Don't Come in: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Don't Come in mean?

The game's server browser reads these tags from Don't Come in: gmvanilla (Game mode): This server plays vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Don't Come in?

The last sighting of Don't Come in was 12 days 7 hours ago; it is offline right now.

How does Don't Come in rank against other Rust servers?

Ranked #15,164 on the last seven days of player hours, Don't Come in is in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on Don't Come in?

Its recent wipes averaged a peak of 2 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Don't Come in?

There is no next wipe to predict: Don't Come in wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 10 hours ago.

Settings

What are the rules and settings on Don't Come in?

You will not find a gather rate in the name of Don't Come in. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Don't Come in run?

Don't Come in runs a procedural map of size 5,000 with seed 481815201, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Don't Come in?

Type client.connect 121.164.99.77:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp5
Max players The server has 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build This one runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.