RiSu-Test StagingServer
Online 121.1.248.130:37600 checked 43m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 41%
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:20 UTC1h ago | – | – | running | 1 |
| Thu 29 Oct, 12:16 UTC12h ago | – | – | – | 1 |
| Sun 4 Oct, 08:55 UTC25d ago | 1 | halved by day 2 | 25.1 days | 0 |
| Sun 27 Sep, 23:55 UTC32d ago | 1 | halved by day 3 | 6.4 days | 0 |
| Mon 14 Sep, 12:21 UTC45d ago | 1 | halved by day 8 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 66/ 300
- 2 55/ 200
- 3 112/ 125
- 4 43/ 200
- 5 29/ 100
- 6 31/ 100
Quick answers
from the figures on this pageAbout
Is RiSu-Test StagingServer online, and how reliable is it?
Players can join RiSu-Test StagingServer: it is online. The uptime it reports puts its last restart about 47 minutes ago. It was online 15% of the last 7 full days, which is 25 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RiSu-Test StagingServer run?
RiSu-Test StagingServer runs Rust network protocol 2636 and build 169712, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is RiSu-Test StagingServer located?
No region is published by RiSu-Test StagingServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 121.1.248.130:37600.
Does RiSu-Test StagingServer run smoothly?
The last 48 hours gave an average of 46 server fps, and it never went under 41. At its highest the count reached 129,913 entities: buildings, deployables and the rest. It drew as much as 3,531 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include RiSu-Test StagingServer?
These Rust Dashboard lists include RiSu-Test StagingServer: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on RiSu-Test StagingServer mean?
These are the tags RiSu-Test StagingServer publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2636 (Protocol): The game protocol is 2636; your build has to match it to join; cs169712 (Build): This one runs game build 169712; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is RiSu-Test StagingServer?
RiSu-Test StagingServer has 0 of its 2 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 12:00 UTC with an average of 1 players.
How does RiSu-Test StagingServer rank against other Rust servers?
Player hours over seven days put RiSu-Test StagingServer at #9,105, in the top 41% of all ranked servers.
Reset times
What does wipe day look like on RiSu-Test StagingServer?
The average busiest point of its recent wipes was 1 players. 3 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.
What is the wipe schedule on RiSu-Test StagingServer?
The only wipe on RiSu-Test StagingServer is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 1 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on RiSu-Test StagingServer?
The name of RiSu-Test StagingServer gives no gather rate. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does RiSu-Test StagingServer run?
A procedural map of size 3,000 with seed 151681737 is what RiSu-Test StagingServer runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
Join
How do I join RiSu-Test StagingServer?
Type client.connect 121.1.248.130:37600 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.