Rust Dashboard60,014 playing

RiSu-Test StagingServer

Online 121.1.248.130:37600 checked 43m ago

monthly wipes moddedoxidepve

Players now

Live
0of 2
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Wed 11:00Thu 23:00players each hour · 48 hours · UTC

Rank

#9,105

top 41%

7-day average

0

peak 1

Last wipe

1h ago

monthly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0012:0013:0012:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608011:0012:0013:0012:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

9.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 23:20 UTC1h ago – – running 1
Thu 29 Oct, 12:16 UTC12h ago – – – 1
Sun 4 Oct, 08:55 UTC25d ago 1 halved by day 2 25.1 days 0
Sun 27 Sep, 23:55 UTC32d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC45d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 66/ 300
  2. 2
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average
    55/ 200
  3. 3
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average
    112/ 125
  4. 4
    [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
    43/ 200
  5. 5
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 34 on average
    29/ 100
  6. 6
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average
    31/ 100

Quick answers

from the figures on this page

About

Is RiSu-Test StagingServer online, and how reliable is it?

Players can join RiSu-Test StagingServer: it is online. The uptime it reports puts its last restart about 47 minutes ago. It was online 15% of the last 7 full days, which is 25 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RiSu-Test StagingServer run?

RiSu-Test StagingServer runs Rust network protocol 2636 and build 169712, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is RiSu-Test StagingServer located?

No region is published by RiSu-Test StagingServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 121.1.248.130:37600.

Does RiSu-Test StagingServer run smoothly?

The last 48 hours gave an average of 46 server fps, and it never went under 41. At its highest the count reached 129,913 entities: buildings, deployables and the rest. It drew as much as 3,531 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include RiSu-Test StagingServer?

These Rust Dashboard lists include RiSu-Test StagingServer: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on RiSu-Test StagingServer mean?

These are the tags RiSu-Test StagingServer publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2636 (Protocol): The game protocol is 2636; your build has to match it to join; cs169712 (Build): This one runs game build 169712; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is RiSu-Test StagingServer?

RiSu-Test StagingServer has 0 of its 2 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 12:00 UTC with an average of 1 players.

How does RiSu-Test StagingServer rank against other Rust servers?

Player hours over seven days put RiSu-Test StagingServer at #9,105, in the top 41% of all ranked servers.

Reset times

What does wipe day look like on RiSu-Test StagingServer?

The average busiest point of its recent wipes was 1 players. 3 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.

What is the wipe schedule on RiSu-Test StagingServer?

The only wipe on RiSu-Test StagingServer is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 1 hours ago the current world was made. The tags carry a wipe schedule of once a month.

Settings

What are the rules and settings on RiSu-Test StagingServer?

The name of RiSu-Test StagingServer gives no gather rate. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does RiSu-Test StagingServer run?

A procedural map of size 3,000 with seed 151681737 is what RiSu-Test StagingServer runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

Join

How do I join RiSu-Test StagingServer?

Type client.connect 121.1.248.130:37600 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2636,^m,^p,gmrust,cs169712,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2636
Protocol The game protocol is 2636; your build has to match it to join.
cs169712
Build This one runs game build 169712.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.