Rust Dashboard54,666 playing

FWQ2 Development 6000

Offline 120.82.32.67:28025 checked 20d ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,645

top 62%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is FWQ2 Development 6000 online, and how reliable is it?

The server is down at the moment. Its last sighting was 20 days 6 hours ago: FWQ2 Development 6000. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 5 October 2026, when Rust Dashboard first saw it.

Which version of Rust does FWQ2 Development 6000 run?

FWQ2 Development 6000 runs Rust network protocol 2634 and build 166586, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is FWQ2 Development 6000 located?

No region is published by FWQ2 Development 6000. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 120.82.32.67:28025.

Tags, lists

Which Rust Dashboard lists and filters include FWQ2 Development 6000?

You'll find FWQ2 Development 6000 on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FWQ2 Development 6000 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): This one runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from FWQ2 Development 6000 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is FWQ2 Development 6000?

At the moment FWQ2 Development 6000 is offline; it last showed 20 days 6 hours ago.

How does FWQ2 Development 6000 rank against other Rust servers?

Ranked #13,645 on the last seven days of player hours, FWQ2 Development 6000 is in the top 62% of all ranked servers.

Wipe schedule

What is the wipe schedule on FWQ2 Development 6000?

Too few wipes are on record for FWQ2 Development 6000 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 8 hours ago.

Rules

What are the rules and settings on FWQ2 Development 6000?

No gather rate appears in the name of FWQ2 Development 6000. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does FWQ2 Development 6000 run?

The game generates the map on FWQ2 Development 6000, which is procedural.

Join

How do I join FWQ2 Development 6000?

The console in Rust opens with F1, and client.connect 120.82.32.67:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build This one runs game build 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.