Rust Dashboard54,903 playing

FWQ2 Development 6000

Offline 120.82.32.213:28025 checked 19d ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,631

top 62%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  6. 6
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Quick answers

from the figures on this page

Server

Is FWQ2 Development 6000 online, and how reliable is it?

We last saw FWQ2 Development 6000 19 days 8 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 10 October 2026.

Which version of Rust does FWQ2 Development 6000 run?

On Windows, FWQ2 Development 6000 runs Rust network protocol 2634 and build 166586. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is FWQ2 Development 6000 located?

There is no region on FWQ2 Development 6000. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 120.82.32.213:28025 is where it lives.

Tags

Which Rust Dashboard lists and filters include FWQ2 Development 6000?

These Rust Dashboard lists include FWQ2 Development 6000: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FWQ2 Development 6000 mean?

These are the tags FWQ2 Development 6000 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is FWQ2 Development 6000?

At the moment FWQ2 Development 6000 is offline; it last showed 19 days 8 hours ago.

How does FWQ2 Development 6000 rank against other Rust servers?

Ranked #13,631 on the last seven days of player hours, FWQ2 Development 6000 is in the top 62% of all ranked servers.

Wipe days

What is the wipe schedule on FWQ2 Development 6000?

The record holds too few of FWQ2 Development 6000's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 24 days 10 hours ago the current world was made.

Settings

What are the rules and settings on FWQ2 Development 6000?

No gather rate appears in the name of FWQ2 Development 6000. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does FWQ2 Development 6000 run?

The map is procedural and the game generates it on FWQ2 Development 6000.

How to join

How do I join FWQ2 Development 6000?

The console in Rust opens with F1, and client.connect 120.82.32.213:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build This one runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.