Rust Dashboard69,058 playing

FWQ2 Development 6000

Offline 120.82.32.17:28025 checked 17d ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,570

top 61%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    108/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    114/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    90/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    28/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    22/ 1000

Quick answers

from the figures on this page

About

Is FWQ2 Development 6000 online, and how reliable is it?

We last saw FWQ2 Development 6000 17 days 5 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 11 October 2026.

Which version of Rust does FWQ2 Development 6000 run?

Rust network protocol 2634 and build 166586 is running on FWQ2 Development 6000, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is FWQ2 Development 6000 located?

No region is published by FWQ2 Development 6000. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 120.82.32.17:28025.

Tags

Which Rust Dashboard lists and filters include FWQ2 Development 6000?

You'll find FWQ2 Development 6000 on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FWQ2 Development 6000 mean?

These are the tags FWQ2 Development 6000 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is FWQ2 Development 6000?

The last sighting of FWQ2 Development 6000 was 17 days 5 hours ago; it is offline right now.

How does FWQ2 Development 6000 rank against other Rust servers?

Player hours over seven days put FWQ2 Development 6000 at #13,570, in the top 61% of all ranked servers.

Reset times

What is the wipe schedule on FWQ2 Development 6000?

FWQ2 Development 6000 has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 7 hours ago.

Map and rules

What are the rules and settings on FWQ2 Development 6000?

You will not find a gather rate in the name of FWQ2 Development 6000. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does FWQ2 Development 6000 run?

The map is procedural and the game generates it on FWQ2 Development 6000.

Join

How do I join FWQ2 Development 6000?

The console in Rust opens with F1, and client.connect 120.82.32.17:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players 1 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build This one runs game build 166586.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.