Rust Dashboard72,381 playing

MY TEST SERVER | Default

Online 120.220.76.192:13231 checked 8m ago

moddedoxide

Players now

Live
0of 3
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 22:00Wed 20:00players each hour · 48 hours · UTC

Rank

#6,030

top 27%

7-day average

0

peak 1

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:05 UTC6d ago 1 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 1 20.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    107/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    122/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    94/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    25/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    24/ 1000

Quick answers

from the figures on this page

Server

Is MY TEST SERVER | Default online, and how reliable is it?

MY TEST SERVER | Default is up and taking players now. Its reported uptime points to a restart roughly 14 hours ago. The last 7 full days show 68% uptime, with 115 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does MY TEST SERVER | Default run?

On Windows, MY TEST SERVER | Default runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is MY TEST SERVER | Default located?

There is no region on MY TEST SERVER | Default. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 120.220.76.192:13231.

Does MY TEST SERVER | Default run smoothly?

Across the last 48 hours the average was 103 fps, with a floor of 24. The world held as many as 63,379 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,750 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include MY TEST SERVER | Default?

These Rust Dashboard lists include MY TEST SERVER | Default: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on MY TEST SERVER | Default mean?

The game's server browser reads these tags from MY TEST SERVER | Default: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp3 (Max players): 3 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is MY TEST SERVER | Default?

As things stand, 0 players are on MY TEST SERVER | Default, which holds 3 slots. Its seven-day average is 0 players, and it reached 1 at the highest. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 1 players.

How does MY TEST SERVER | Default rank against other Rust servers?

Ranked #6,030 on the last seven days of player hours, MY TEST SERVER | Default is in the top 27% of all ranked servers.

Wipe days

What does wipe day look like on MY TEST SERVER | Default?

Its recent wipes averaged a peak of 1 players. 15 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on MY TEST SERVER | Default?

The record holds too few of MY TEST SERVER | Default's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 6 days 7 hours ago the current world was made.

Settings

What are the rules and settings on MY TEST SERVER | Default?

The name of MY TEST SERVER | Default gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does MY TEST SERVER | Default run?

The game generates the procedural map on MY TEST SERVER | Default, size 4,096 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

How to join

How do I join MY TEST SERVER | Default?

The console in Rust opens with F1, and client.connect 120.220.76.192:13231 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp3
Max players 3 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.