Rust Dashboard102,408 playing

Connected

Offline 120.208.73.119:28015 checked 40d ago

Players now

0of 200
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,401

no region published

7-day average

0

peak –

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    356/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    450/ 500
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
    977/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    53/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    985/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
    32/ 250

Quick answers

from the figures on this page

Server details

Is Connected online, and how reliable is it?

The server is down at the moment. Its last sighting was 40 days 7 hours ago: Connected. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Connected run?

Connected runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Connected located?

There is no region on Connected. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 120.208.73.119:28015.

Lists

Which Rust Dashboard lists and filters include Connected?

You'll find Connected on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Connected mean?

These are the tags Connected publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Connected?

At the moment Connected is offline; it last showed 40 days 7 hours ago.

How does Connected rank against other Rust servers?

Player hours over seven days put Connected at #15,401, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Connected?

Too few wipes are on record for Connected to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 40 days 14 hours ago.

Settings

What are the rules and settings on Connected?

The name of Connected gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does Connected run?

The game generates the map on Connected, which is procedural.

Join

How do I join Connected?

Type client.connect 120.208.73.119:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp200
Max players 200 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build This one runs game build 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.