ticktest
Offline 119.252.216.50:29015 checked 17d ago
Players now
- Full
- 33%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
33% full
Rank
top 21%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 100, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 11:17 UTC17d ago | 100 | – | running | 30 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 59/ 500
- 2 131/ 100
- 3 86/ 225
- 4 28/ 700
- 5 3/ 200
- 6 9/ 1000
Quick answers
from the figures on this pageServer details
Is ticktest online, and how reliable is it?
The server is down at the moment. Its last sighting was 17 days 18 hours ago: ticktest. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 11 October 2026.
Which version of Rust does ticktest run?
On Linux, ticktest runs Rust network protocol 2634 and build 167058. You need the same protocol as the server to join. Steam updates your game for you.
Where is ticktest located?
No region is published by ticktest. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 119.252.216.50:29015.
Tags
Which Rust Dashboard lists and filters include ticktest?
You'll find ticktest on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 100.
What do the server tags on ticktest mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167058 (Build): This one runs game build 167058; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server from ticktest as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is ticktest?
At the moment ticktest is offline; it last showed 17 days 18 hours ago.
How does ticktest rank against other Rust servers?
Player hours over seven days put ticktest at #4,592, in the top 21% of all ranked servers.
Reset times
What does wipe day look like on ticktest?
At their busiest, its recent wipes drew 100 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on ticktest?
The record holds too few of ticktest's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 19 hours ago.
Rules
What are the rules and settings on ticktest?
No gather rate appears in the name of ticktest. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat does not run here.
Connect
How do I join ticktest?
Type client.connect 119.252.216.50:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.