Rust Dashboard56,753 playing

Forge PvP Training dev | lobby

Offline 119.252.216.50:28015 checked 17d ago

moddedcarbon

Players now

0of 300
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,807

top 72%

7-day average

0

peak –

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:55 UTC17d ago 0 – running 1
Sat 10 Oct, 23:32 UTC18d ago 1 – 0.5 days 0
Sat 10 Oct, 12:04 UTC18d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average
    79/ 250
  2. 2 66/ 150
  3. 3
    红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
    6/ 200
  4. 4
    Rustico 3groups of 5 · 9 on average
    0/ 100
  5. 5
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
    0/ 200
  6. 6
    Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
    0/ 50

Quick answers

from the figures on this page

Server details

Is Forge PvP Training dev | lobby online, and how reliable is it?

The server is down at the moment. Its last sighting was 17 days 23 hours ago: Forge PvP Training dev | lobby. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 10 October 2026.

Which version of Rust does Forge PvP Training dev | lobby run?

Forge PvP Training dev | lobby runs Rust network protocol 2634 and build 167058, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Forge PvP Training dev | lobby located?

No region tag comes from Forge PvP Training dev | lobby. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 119.252.216.50:28015.

Tags

Which Rust Dashboard lists and filters include Forge PvP Training dev | lobby?

The Rust Dashboard lists that carry Forge PvP Training dev | lobby are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Forge PvP Training dev | lobby mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp300 (Max players): It holds 300 slots; ts5 (Group limit): Each team holds no more than 5; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon from Forge PvP Training dev | lobby as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Forge PvP Training dev | lobby?

At the moment Forge PvP Training dev | lobby is offline; it last showed 17 days 23 hours ago.

How does Forge PvP Training dev | lobby rank against other Rust servers?

Player hours over seven days put Forge PvP Training dev | lobby at #15,807, in the top 72% of all ranked servers.

Reset times

What does wipe day look like on Forge PvP Training dev | lobby?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on Forge PvP Training dev | lobby?

No next wipe can be predicted for Forge PvP Training dev | lobby, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 23 hours ago.

Rules

What are the rules and settings on Forge PvP Training dev | lobby?

No gather rate appears in the name of Forge PvP Training dev | lobby. Up to 5 players can share a group. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.

Connect

How do I join Forge PvP Training dev | lobby?

The console in Rust opens with F1, and client.connect 119.252.216.50:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts5,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp300
Max players It holds 300 slots.
ts5
Group limit Each team holds no more than 5.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.