[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 4
0% full
Rank
top 25%
7-day average
peak 4
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 75
- 2 4/ 100
- 3 43/ 100
- 4 5/ 150
- 5 10/ 100
- 6 7/ 100
Quick answers
from the figures on this pageAbout
Is [AU]Valhalla - Victoria online, and how reliable is it?
[AU]Valhalla - Victoria is up and taking players now. About 3 days 3 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [AU]Valhalla - Victoria run?
On Windows, [AU]Valhalla - Victoria runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [AU]Valhalla - Victoria located?
The name of [AU]Valhalla - Victoria points to Oceania, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 119.17.141.60:28015.
Does [AU]Valhalla - Victoria run smoothly?
The last 48 hours gave an average of 85 server fps, and it never went under 64. The world held as many as 147,059 entities, counting buildings, deployables and all the rest. It drew as much as 4,297 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include [AU]Valhalla - Victoria?
You'll find [AU]Valhalla - Victoria on these themed lists at Rust Dashboard: Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [AU]Valhalla - Victoria mean?
These are the tags [AU]Valhalla - Victoria publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [AU]Valhalla - Victoria?
[AU]Valhalla - Victoria has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 4. Across the last 48 hours, the peak came at 14:00 UTC with an average of 2 players.
How does [AU]Valhalla - Victoria rank against other Rust servers?
Player hours over seven days put [AU]Valhalla - Victoria at #5,492, in the top 25% of all ranked servers.
Wipe schedule
What does wipe day look like on [AU]Valhalla - Victoria?
Its recent wipes averaged a peak of 4 players. Peak crowd on the latest wipe came 5 hours after it began.
What is the wipe schedule on [AU]Valhalla - Victoria?
Wipes come once a month on [AU]Valhalla - Victoria, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 27 days ago the current world was made.
Settings
What are the rules and settings on [AU]Valhalla - Victoria?
You will not find a gather rate in the name of [AU]Valhalla - Victoria. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat does not run here.
Which map does [AU]Valhalla - Victoria run?
[AU]Valhalla - Victoria runs a procedural map of size 5,000 with seed 773016, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [AU]Valhalla - Victoria?
Type client.connect 119.17.141.60:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.