Rust Dashboard40,719 playing

Rust Custom Server - Dev / Test

Offline 119.105.5.171:28115 checked 33d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,689

top 71%

7-day average

0

peak –

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  6. 6
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Quick answers

from the figures on this page

About

Is Rust Custom Server - Dev / Test online, and how reliable is it?

We last saw Rust Custom Server - Dev / Test 33 days 15 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Rust Custom Server - Dev / Test run?

Rust network protocol 2633 and build 165217 is running on Rust Custom Server - Dev / Test, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Custom Server - Dev / Test located?

There is no region on Rust Custom Server - Dev / Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 119.105.5.171:28115.

Tags, lists

Which Rust Dashboard lists and filters include Rust Custom Server - Dev / Test?

These Rust Dashboard lists include Rust Custom Server - Dev / Test: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Rust Custom Server - Dev / Test mean?

The game's server browser reads these tags from Rust Custom Server - Dev / Test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Rust Custom Server - Dev / Test?

The last sighting of Rust Custom Server - Dev / Test was 33 days 15 hours ago; it is offline right now.

How does Rust Custom Server - Dev / Test rank against other Rust servers?

Ranked #16,689 on the last seven days of player hours, Rust Custom Server - Dev / Test is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Custom Server - Dev / Test?

Too few wipes are on record for Rust Custom Server - Dev / Test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 12 hours ago the current world was made.

Settings

What are the rules and settings on Rust Custom Server - Dev / Test?

No gather rate appears in the name of Rust Custom Server - Dev / Test. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Rust Custom Server - Dev / Test run?

A procedural map is what Rust Custom Server - Dev / Test runs, generated by the game.

Connect

How do I join Rust Custom Server - Dev / Test?

Type client.connect 119.105.5.171:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build This one runs game build 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.