Rust Custom Server - Review / Build
Offline 119.105.5.171:28015 checked 28d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC29d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 221/ 999
- 2 76/ 999
- 3 42/ 150
- 4 16/ 100
- 5 40/ 100
- 6 29/ 100
Quick answers
from the figures on this pageServer
Is Rust Custom Server - Review / Build online, and how reliable is it?
Rust Custom Server - Review / Build is not online right now, and 28 days 1 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Rust Custom Server - Review / Build run?
Rust Custom Server - Review / Build runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust Custom Server - Review / Build located?
No region is published by Rust Custom Server - Review / Build. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 119.105.5.171:28015.
Tags, lists
Which Rust Dashboard lists and filters include Rust Custom Server - Review / Build?
The Rust Dashboard lists that carry Rust Custom Server - Review / Build are: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Custom Server - Review / Build mean?
The game's server browser reads these tags from Rust Custom Server - Review / Build: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Rust Custom Server - Review / Build?
The last sighting of Rust Custom Server - Review / Build was 28 days 1 hours ago; it is offline right now.
How does Rust Custom Server - Review / Build rank against other Rust servers?
Player hours over seven days put Rust Custom Server - Review / Build at #16,408, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Rust Custom Server - Review / Build?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 15 hours passed before the crowd peaked.
What is the wipe schedule on Rust Custom Server - Review / Build?
Rust Custom Server - Review / Build has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 29 days 15 hours ago.
Settings
What are the rules and settings on Rust Custom Server - Review / Build?
No gather rate appears in the name of Rust Custom Server - Review / Build. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
How to join
How do I join Rust Custom Server - Review / Build?
The console in Rust opens with F1, and client.connect 119.105.5.171:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.