Players now
Live- Full
- 9%
- In queue
- 0
- Peak, 48 hours
- 20
- Peak, 7 days
- 39
9% full
Rank
top 5%
7-day average
peak 39
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:58 UTC6d ago | 19 | – | running | 0 |
| Thu 1 Oct, 22:04 UTC FW27d ago | 23 | halved by day 9 | 21.1 days | 3 |
| Thu 17 Sep, 22:19 UTC41d ago | 13 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 64/ 200
- 2 47/ 100
- 3 33/ 100
- 4 25/ 100
- 5 0/ 100
- 6 18/ 88
Quick answers
from the figures on this pageServer details
Is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 online, and how reliable is it?
Players can join [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: it is online. About 1 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 98% uptime, with 165 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?
On Linux, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 located?
The name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 points to Asia, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 118.27.228.193:28015.
Does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run smoothly?
Across the last 48 hours the average was 55 fps, with a floor of 39. Buildings, deployables and everything else added up to a peak of 121,490 entities. Memory use peaked at 4,158 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
You'll find [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 has 9 of its 100 slots filled at the moment. Its seven-day average is 9 players, and it reached 39 at the highest. It was busiest at 11:00 UTC over the last 48 hours, when it averaged 19 players.
How does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 rank against other Rust servers?
Ranked #1,018 on the last seven days of player hours, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is in the top 5% of all ranked servers.
Reset times
What does wipe day look like on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
Its recent wipes averaged a peak of 18 players. On the latest wipe, 6 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 9.
What is the wipe schedule on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
There is no next wipe to predict: [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 9 hours ago the current world was made.
Map and rules
What are the rules and settings on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
The name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?
The game generates the procedural map on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, size 3,500 with seed 1711208204. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
The console in Rust opens with F1, and client.connect 118.27.228.193:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/3zmC5unVD2 is where its website lives.