Rust Dashboard34,317 playing

[JP][PVE]UC-RUST-Server

Online 118.27.225.39:28015 checked 12m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 04:00Thu 02:00players each hour · 48 hours · UTC

Rank

#15,358

top 69%

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average
    30/ 100
  2. 2
    【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average
    23/ 200
  3. 3
    [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
    3/ 100
  4. 4
    [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average
    9/ 100
  5. 5 14/ 100
  6. 6
    #10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average
    18/ 100

Quick answers

from the figures on this page

Server details

Is [JP][PVE]UC-RUST-Server online, and how reliable is it?

[JP][PVE]UC-RUST-Server is up and taking players now. Its reported uptime points to a restart roughly 5 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [JP][PVE]UC-RUST-Server run?

On Linux, [JP][PVE]UC-RUST-Server runs Rust network protocol 2633 and build 162929. Joining needs the same protocol on your side, and Steam handles that update.

Where is [JP][PVE]UC-RUST-Server located?

There is no region tag on [JP][PVE]UC-RUST-Server, but the name suggests Asia. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 118.27.225.39:28015.

Does [JP][PVE]UC-RUST-Server run smoothly?

The last 48 hours gave an average of 59 server fps, and it never went under 49. The world held as many as 106,881 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,196 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include [JP][PVE]UC-RUST-Server?

The Rust Dashboard lists that carry [JP][PVE]UC-RUST-Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [JP][PVE]UC-RUST-Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from [JP][PVE]UC-RUST-Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [JP][PVE]UC-RUST-Server?

[JP][PVE]UC-RUST-Server has 0 of its 50 slots filled at the moment. The seven-day average for this server is 0 players.

How does [JP][PVE]UC-RUST-Server rank against other Rust servers?

Ranked #15,358 on the last seven days of player hours, [JP][PVE]UC-RUST-Server is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on [JP][PVE]UC-RUST-Server?

The record holds too few of [JP][PVE]UC-RUST-Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 55 days 3 hours ago.

Map and rules

What are the rules and settings on [JP][PVE]UC-RUST-Server?

No gather rate appears in the name of [JP][PVE]UC-RUST-Server. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [JP][PVE]UC-RUST-Server run?

The game generates the procedural map on [JP][PVE]UC-RUST-Server, size 4,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

Join

How do I join [JP][PVE]UC-RUST-Server?

The console in Rust opens with F1, and client.connect 118.27.225.39:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.