Rust Dashboard101,030 playing

jpn_shimeji_practice_server

Online EA 118.238.230.171:28015 checked 7m ago

quad monthly wipes vanillamoddedoxide

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 21:00Thu 18:00players each hour · 48 hours · UTC

Rank

#7,553

top 34% · #401 in EA

7-day average

0

peak 2

Last wipe

27d ago

monthly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 75% in EA, and #427 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 1/ 100
  2. 2 1/ 200
  3. 3 2/ 100
  4. 4 0/ 165
  5. 5
    『小宇宙』10.29号/18:00新开/四人服/萌新服EA · quad · weekly · 27 on average
    65/ 200
  6. 6
    『次空间』10.29号/新开/四人服/萌新服EA · quad · weekly · 19 on average
    0/ 200

Quick answers

from the figures on this page

About

Is jpn_shimeji_practice_server online, and how reliable is it?

Right now jpn_shimeji_practice_server is running. The uptime it reports puts its last restart about 21 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does jpn_shimeji_practice_server run?

Rust network protocol 2635 and build 168909 is running on jpn_shimeji_practice_server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is jpn_shimeji_practice_server located?

In Asia, jpn_shimeji_practice_server lists itself with the EA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 118.238.230.171:28015.

Does jpn_shimeji_practice_server run smoothly?

Server fps averaged 137 over the last 48 hours and never dropped below 102. At its highest the count reached 210,217 entities: buildings, deployables and the rest. Memory use peaked at 4,510 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include jpn_shimeji_practice_server?

These Rust Dashboard lists include jpn_shimeji_practice_server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on jpn_shimeji_practice_server mean?

These are the tags jpn_shimeji_practice_server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp30 (Max players): 30 is the slot count; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EA (East Asia): East Asia is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is jpn_shimeji_practice_server?

0 players are playing on jpn_shimeji_practice_server right now, out of 30 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

How does jpn_shimeji_practice_server rank against other Rust servers?

jpn_shimeji_practice_server holds #7,553 for player hours across seven days, #401 in Asia, in the top 34% of all ranked servers. It ranks #427 among quad servers.

Reset times

What does wipe day look like on jpn_shimeji_practice_server?

Its recent wipes averaged a peak of 1 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on jpn_shimeji_practice_server?

The only wipe on jpn_shimeji_practice_server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 22 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on jpn_shimeji_practice_server?

The name of jpn_shimeji_practice_server gives no gather rate. 4 players is the most a group can hold (quad). It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does jpn_shimeji_practice_server run?

The game generates the procedural map on jpn_shimeji_practice_server, size 6,000 with seed 1128842859. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join jpn_shimeji_practice_server?

Type client.connect 118.238.230.171:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp30
Max players 30 is the slot count.
ts4
Group limit 4 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.