ChainLinkHosting Rust validation
Offline 116.91.213.117:28015 checked 2d ago
Players now
- Full
- 25%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
25% full
Rank
top 57%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 194/ 500
- 2 123/ 100
- 3 180/ 225
- 4 142/ 700
- 5 19/ 200
- 6 51/ 1000
Quick answers
from the figures on this pageServer
Is ChainLinkHosting Rust validation online, and how reliable is it?
ChainLinkHosting Rust validation is not online right now, and 2 days 8 hours have passed since we last saw it. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. Rust Dashboard logged it for the first time on 26 October 2026.
Which version of Rust does ChainLinkHosting Rust validation run?
Rust network protocol 2635 and build 168909 is running on ChainLinkHosting Rust validation, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is ChainLinkHosting Rust validation located?
No region is published by ChainLinkHosting Rust validation. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 116.91.213.117:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include ChainLinkHosting Rust validation?
You'll find ChainLinkHosting Rust validation on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ChainLinkHosting Rust validation mean?
These are the tags ChainLinkHosting Rust validation publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is ChainLinkHosting Rust validation?
At the moment ChainLinkHosting Rust validation is offline; it last showed 2 days 8 hours ago. Over seven days the mean is 1 players and the peak is 1.
How does ChainLinkHosting Rust validation rank against other Rust servers?
Player hours over seven days put ChainLinkHosting Rust validation at #12,763, in the top 57% of all ranked servers.
Wipe days
What is the wipe schedule on ChainLinkHosting Rust validation?
The record holds too few of ChainLinkHosting Rust validation's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 10 hours ago.
Rules
What are the rules and settings on ChainLinkHosting Rust validation?
The name of ChainLinkHosting Rust validation gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does ChainLinkHosting Rust validation run?
The map is procedural and the game generates it on ChainLinkHosting Rust validation.
How to join
How do I join ChainLinkHosting Rust validation?
Type client.connect 116.91.213.117:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.