[TEST] The Test Server
Offline 116.89.111.196:28315 checked 12d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:17 UTC24d ago | 0 | – | running | 0 |
| Thu 17 Sep, 15:15 UTC41d ago | 1 | halved by day 1 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is [TEST] The Test Server online, and how reliable is it?
We last saw [TEST] The Test Server 12 days 19 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 16 September 2026.
Which version of Rust does [TEST] The Test Server run?
On Linux, [TEST] The Test Server runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.
Where is [TEST] The Test Server located?
No region is published by [TEST] The Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 116.89.111.196:28315.
Tags
Which Rust Dashboard lists and filters include [TEST] The Test Server?
You'll find [TEST] The Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [TEST] The Test Server mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from [TEST] The Test Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [TEST] The Test Server?
The last sighting of [TEST] The Test Server was 12 days 19 hours ago; it is offline right now.
How does [TEST] The Test Server rank against other Rust servers?
Player hours over seven days put [TEST] The Test Server at #15,126, in the top 70% of all ranked servers.
Reset times
What does wipe day look like on [TEST] The Test Server?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on [TEST] The Test Server?
Too few wipes are on record for [TEST] The Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 3 hours ago the current world was made.
Settings
What are the rules and settings on [TEST] The Test Server?
No gather rate appears in the name of [TEST] The Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does [TEST] The Test Server run?
The game generates the procedural map on [TEST] The Test Server, size 3,700 with seed 1845678248. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join [TEST] The Test Server?
The console in Rust opens with F1, and client.connect 116.89.111.196:28315 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.