Rust Dashboard53,453 playing

Staging Dev Server

Offline 116.203.97.221:28015 checked 11d ago

moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,153

top 70%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:11 UTC11d ago 0 – running 0
Fri 16 Oct, 16:41 UTC11d ago 0 – 0.3 days 0
Fri 16 Oct, 10:41 UTC11d ago 0 – 0.3 days 0
Fri 16 Oct, 00:41 UTC11d ago 0 – 0.4 days 0
Thu 15 Oct, 18:11 UTC12d ago 0 – 0.3 days 0
Thu 15 Oct, 12:11 UTC12d ago 0 – 0.3 days 0
Thu 15 Oct, 02:41 UTC12d ago 0 – 0.4 days 0
Wed 14 Oct, 18:11 UTC13d ago 0 – 0.4 days 0
Wed 14 Oct, 00:10 UTC13d ago 0 – 0.8 days 0
Tue 13 Oct, 08:11 UTC14d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 163 on average
    48/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
    67/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    58/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    13/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    15/ 1000

Quick answers

from the figures on this page

Server details

Is Staging Dev Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 11 days ago: Staging Dev Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 October 2026.

Which version of Rust does Staging Dev Server run?

On Linux, Staging Dev Server runs Rust network protocol 2635 and build 168330. You need the same protocol as the server to join. Steam updates your game for you.

Where is Staging Dev Server located?

No region is published by Staging Dev Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 116.203.97.221:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Staging Dev Server?

You'll find Staging Dev Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Staging Dev Server mean?

These are the tags Staging Dev Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Staging Dev Server?

The last sighting of Staging Dev Server was 11 days ago; it is offline right now.

How does Staging Dev Server rank against other Rust servers?

Ranked #15,153 on the last seven days of player hours, Staging Dev Server is in the top 70% of all ranked servers.

Reset times

What does wipe day look like on Staging Dev Server?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Staging Dev Server?

No next wipe can be predicted for Staging Dev Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 11 days ago.

Rules

What are the rules and settings on Staging Dev Server?

No gather rate appears in the name of Staging Dev Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does Staging Dev Server run?

The game generates the map on Staging Dev Server, which is procedural.

Join

How do I join Staging Dev Server?

Type client.connect 116.203.97.221:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.