Island Chronicles: Devserver
Offline 116.202.235.53:50002 checked 21d ago
Players now
- Full
- 5%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
5% full
Rank
top 62%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 186/ 500
- 2 129/ 100
- 3 175/ 225
- 4 138/ 700
- 5 14/ 200
- 6 51/ 1000
Quick answers
from the figures on this pageAbout
Is Island Chronicles: Devserver online, and how reliable is it?
We last saw Island Chronicles: Devserver 21 days 5 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 4 October 2026.
Which version of Rust does Island Chronicles: Devserver run?
Rust network protocol 2634 and build 166652 is running on Island Chronicles: Devserver, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Island Chronicles: Devserver located?
No region is published by Island Chronicles: Devserver. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 116.202.235.53:50002 is where it lives.
Tags
Which Rust Dashboard lists and filters include Island Chronicles: Devserver?
You'll find Island Chronicles: Devserver on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Island Chronicles: Devserver mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): The server has 20 slots; ts10 (Group limit): Each team holds no more than 10; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): The game build is 166652; ptsw (Networking): You connect over the network layer 'sw'; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Island Chronicles: Devserver as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Island Chronicles: Devserver?
The last sighting of Island Chronicles: Devserver was 21 days 5 hours ago; it is offline right now.
How does Island Chronicles: Devserver rank against other Rust servers?
Ranked #13,751 on the last seven days of player hours, Island Chronicles: Devserver is in the top 62% of all ranked servers.
Wipe schedule
What is the wipe schedule on Island Chronicles: Devserver?
Too few wipes are on record for Island Chronicles: Devserver to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 3 hours ago.
Settings
What are the rules and settings on Island Chronicles: Devserver?
No gather rate appears in the name of Island Chronicles: Devserver. Up to 10 players can share a group. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat does not run here.
Which map does Island Chronicles: Devserver run?
A procedural map of size 1,000 with seed 1107645345 is what Island Chronicles: Devserver runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.
Connect
How do I join Island Chronicles: Devserver?
The console in Rust opens with F1, and client.connect 116.202.235.53:50002 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.