Rust Dashboard89,289 playing

NC Build Server Test

Offline 116.120.240.207:28015 checked 22h ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Mon 21:00Tue 21:00players each hour · 48 hours · UTC

Rank

#6,372

top 29%

7-day average

0

peak 2

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5221:0011:0013:0016:0018:0021:00

Hourly average and peak, UTC.

Server performance

05010015020021:0011:0013:0016:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:01 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 269/ 999
  2. 2 76/ 999
  3. 3 35/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    22/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    43/ 100
  6. 6 39/ 100

Quick answers

from the figures on this page

About

Is NC Build Server Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 22 hours ago: NC Build Server Test. The uptime it reports puts its last restart about 9 hours ago. It was online 53% of the last 7 full days, which is 89 of 168 hours. Our records for it start on 19 October 2026, when Rust Dashboard first saw it.

Which version of Rust does NC Build Server Test run?

NC Build Server Test runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is NC Build Server Test located?

No region is published by NC Build Server Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 116.120.240.207:28015.

Does NC Build Server Test run smoothly?

Across the last 48 hours the average was 87 fps, with a floor of 66. Buildings, deployables and everything else added up to a peak of 143,333 entities. It drew as much as 3,429 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include NC Build Server Test?

The Rust Dashboard lists that carry NC Build Server Test are: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on NC Build Server Test mean?

The game's server browser reads these tags from NC Build Server Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is NC Build Server Test?

At the moment NC Build Server Test is offline; it last showed 22 hours ago. Its seven-day average is 0 players, and it reached 2 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does NC Build Server Test rank against other Rust servers?

Ranked #6,372 on the last seven days of player hours, NC Build Server Test is in the top 29% of all ranked servers.

Reset times

What does wipe day look like on NC Build Server Test?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 36 hours after it began.

What is the wipe schedule on NC Build Server Test?

The record holds too few of NC Build Server Test's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 4 hours ago the current world was made.

Map and rules

What are the rules and settings on NC Build Server Test?

You will not find a gather rate in the name of NC Build Server Test. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does NC Build Server Test run?

A procedural map of size 5,000 with seed 1758801068 is what NC Build Server Test runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join NC Build Server Test?

The console in Rust opens with F1, and client.connect 116.120.240.207:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.