CTZ-Local
Offline 115.69.181.94:28015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 237/ 275
- 2 17/ 250
- 3 18/ 250
- 4 161/ 200
- 5 63/ 200
- 6 31/ 100
Quick answers
from the figures on this pageServer details
Is CTZ-Local online, and how reliable is it?
The server is down at the moment. Its last sighting was 45 hours ago: CTZ-Local. The uptime it reports puts its last restart about 45 minutes ago. The last 7 full days show 4% uptime, with 6 hours up out of 168. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.
Which version of Rust does CTZ-Local run?
On Windows, CTZ-Local runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is CTZ-Local located?
No region tag comes from CTZ-Local. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 115.69.181.94:28015 is where it lives.
Does CTZ-Local run smoothly?
Server fps averaged 118 over the last 48 hours and never dropped below 118. The world held as many as 91,156 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,546 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include CTZ-Local?
The Rust Dashboard lists that carry CTZ-Local are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on CTZ-Local mean?
These are the tags CTZ-Local publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is CTZ-Local?
The last sighting of CTZ-Local was 45 hours ago; it is offline right now. The seven-day average for this server is 0 players.
How does CTZ-Local rank against other Rust servers?
Ranked #15,423 on the last seven days of player hours, CTZ-Local is in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on CTZ-Local?
Too few wipes are on record for CTZ-Local to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 23 days 23 hours ago the current world was made.
Rules
What are the rules and settings on CTZ-Local?
You will not find a gather rate in the name of CTZ-Local. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map does CTZ-Local run?
The game generates the procedural map on CTZ-Local, size 4,000 with seed 1234. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join CTZ-Local?
The console in Rust opens with F1, and client.connect 115.69.181.94:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.