Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 5
0% full
Rank
top 17% · #96 in OC
7-day average
peak 5
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 18:58 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 47% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:58 UTC, in 20h. Every Thursday at 18:58 UTC · high confidence
Coming wipes
- 20hThu 29 Oct, 18:58 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 18:58 UTC
- 21d 20hThu 19 Nov, 18:58 UTC
- 28d 20hThu 26 Nov, 18:58 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UTC6d ago | 5 | – | running | 1 |
| Thu 15 Oct, 18:49 UTC13d ago | 4 | held half | 7 days | 0 |
| Thu 8 Oct, 18:45 UTC20d ago | 6 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:54 UTC FW27d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC34d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC41d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 100
- 2 41/ 100
- 3 6/ 150
- 4 8/ 100
- 5 0/ 150
- 6 1/ 100
Quick answers
from the figures on this pageServer details
Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads online, and how reliable is it?
Right now [AU/NZ] Sydney #2 Small 3k custom map minis on roads is running. Its reported uptime points to a restart roughly 2 days 19 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?
Rust network protocol 2635 and build 168909 is running on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is [AU/NZ] Sydney #2 Small 3k custom map minis on roads located?
The OC tag is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads places itself in Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 114.76.116.107:28015.
Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 30. Buildings, deployables and everything else added up to a peak of 55,988 entities. It drew as much as 2,685 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The Rust Dashboard lists that carry [AU/NZ] Sydney #2 Small 3k custom map minis on roads are: Best Rust community servers, Rust servers in Oceania and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads mean?
These are the tags [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): 60 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): This server runs Oxide (uMod) for plugins; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads has 0 of its 60 slots filled at the moment. Its seven-day average is 1 players, and it reached 5 at the highest. It was busiest at 05:00 UTC over the last 48 hours, when it averaged 1 players.
How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads rank against other Rust servers?
Player hours over seven days put [AU/NZ] Sydney #2 Small 3k custom map minis on roads at #3,674 overall and #96 in Oceania, in the top 17% of all ranked servers.
Wipe days
What does wipe day look like on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
At their busiest, its recent wipes drew 5 players on average. On the latest wipe, 10 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 20% of recent wipes. In the other cases it dropped below half by day 3.
What is the wipe schedule on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The wipe rhythm on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is every Thursday at 18:58 UTC. Thursday 29 October at 18:58 UTC is when its next wipe falls due. 6 days 3 hours ago the current world was made. The tags list wipes as weekly.
Rules
What are the rules and settings on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Oxide plugins run on it. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. You need Rust's premium status to get in. VAC is on: that is Valve's anti-cheat.
Which map does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?
The game generates the procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, size 3,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Join
How do I join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Type client.connect 114.76.116.107:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You need Rust's premium status to get in. https://discord.com/invite/hC6DndrAXS is where its website lives.
