Pinny Test
Offline 114.44.55.7:28015 checked 5h ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 4
20% full
Rank
top 27%
7-day average
peak 4
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is Pinny Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 5 hours ago: Pinny Test. About 1 hours ago it restarted, judging by the uptime figure it gives. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. Rust Dashboard logged it for the first time on 26 October 2026.
Which version of Rust does Pinny Test run?
Rust network protocol 2635 and build 168909 is running on Pinny Test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Pinny Test located?
There is no region on Pinny Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 114.44.55.7:28015 is where it lives.
Does Pinny Test run smoothly?
The last 48 hours gave an average of 202 server fps, and it never went under 188. At its highest the count reached 151,060 entities: buildings, deployables and the rest. At its highest, it took 2,481 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Pinny Test?
The Rust Dashboard lists that carry Pinny Test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
The game's server browser reads these tags from Pinny Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Pinny Test?
At the moment Pinny Test is offline; it last showed 5 hours ago. Over seven days the mean is 3 players and the peak is 4. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 3 players.
How does Pinny Test rank against other Rust servers?
Player hours over seven days put Pinny Test at #5,967, in the top 27% of all ranked servers.
Wipe schedule
What is the wipe schedule on Pinny Test?
Pinny Test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 16 hours ago.
Map and rules
What are the rules and settings on Pinny Test?
You will not find a gather rate in the name of Pinny Test. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Pinny Test run?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Pinny Test?
The console in Rust opens with F1, and client.connect 114.44.55.7:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.