Rust Dashboard89,289 playing

Pinny Test

Offline 114.44.55.7:28015 checked 5h ago

moddedoxide

Players now

2of 10
Full
20%
In queue
0
Peak, 48 hours
3
Peak, 7 days
4

20% full

Wed 11:00Wed 13:00players each hour · 48 hours · UTC

Rank

#5,967

top 27%

7-day average

3

peak 4

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123411:0012:0013:00

Hourly average and peak, UTC.

Server performance

010020030040011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server

Is Pinny Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 5 hours ago: Pinny Test. About 1 hours ago it restarted, judging by the uptime figure it gives. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. Rust Dashboard logged it for the first time on 26 October 2026.

Which version of Rust does Pinny Test run?

Rust network protocol 2635 and build 168909 is running on Pinny Test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Pinny Test located?

There is no region on Pinny Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 114.44.55.7:28015 is where it lives.

Does Pinny Test run smoothly?

The last 48 hours gave an average of 202 server fps, and it never went under 188. At its highest the count reached 151,060 entities: buildings, deployables and the rest. At its highest, it took 2,481 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Pinny Test?

The Rust Dashboard lists that carry Pinny Test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Pinny Test mean?

The game's server browser reads these tags from Pinny Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Pinny Test?

At the moment Pinny Test is offline; it last showed 5 hours ago. Over seven days the mean is 3 players and the peak is 4. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 3 players.

How does Pinny Test rank against other Rust servers?

Player hours over seven days put Pinny Test at #5,967, in the top 27% of all ranked servers.

Wipe schedule

What is the wipe schedule on Pinny Test?

Pinny Test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 16 hours ago.

Map and rules

What are the rules and settings on Pinny Test?

You will not find a gather rate in the name of Pinny Test. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Pinny Test run?

Pinny Test runs a procedural map of size 5,000 with seed 2128749943, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Pinny Test?

The console in Rust opens with F1, and client.connect 114.44.55.7:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.