test plugins
Offline 111.227.65.108:28025 checked 41d ago
Players now
- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
1% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 144/ 500
- 2 124/ 100
- 3 185/ 225
- 4 75/ 700
- 5 8/ 200
- 6 16/ 1000
Quick answers
from the figures on this pageAbout
Is test plugins online, and how reliable is it?
We last saw test plugins 41 days 22 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 17 September 2026.
Which version of Rust does test plugins run?
test plugins runs Rust network protocol 2633 and build 162929, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is test plugins located?
There is no region on test plugins. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 111.227.65.108:28025.
Tags, lists
Which Rust Dashboard lists and filters include test plugins?
You'll find test plugins on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp99 (Max players): 99 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^x (Unknown flag): No entry exists in Facepunch's documentation for this flag from test plugins as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is test plugins?
The last sighting of test plugins was 41 days 22 hours ago; it is offline right now.
How does test plugins rank against other Rust servers?
Player hours over seven days put test plugins at #13,304, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on test plugins?
Too few wipes are on record for test plugins to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 41 days 22 hours ago.
Rules
What are the rules and settings on test plugins?
The name of test plugins gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
Which map does test plugins run?
A procedural map is what test plugins runs, generated by the game.
How to join
How do I join test plugins?
Type client.connect 111.227.65.108:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.