test plugins
Offline 111.227.65.108:28015 checked 41d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 32/ 500
- 2 120/ 100
- 3 34/ 225
- 4 26/ 700
- 5 5/ 200
- 6 4/ 1000
Quick answers
from the figures on this pageAbout
Is test plugins online, and how reliable is it?
test plugins is not online right now, and 41 days 13 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.
Which version of Rust does test plugins run?
On Windows, test plugins runs Rust network protocol 2633 and build 162929. You need the same protocol as the server to join. Steam updates your game for you.
Where is test plugins located?
There is no region on test plugins. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 111.227.65.108:28015.
Tags, lists
Which Rust Dashboard lists and filters include test plugins?
These Rust Dashboard lists include test plugins: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
The game's server browser reads these tags from test plugins: gmrust (Game mode): The game runs on standard Rust survival settings; mp99 (Max players): 99 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^x (Unknown flag): This flag has no public explanation from Facepunch. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is test plugins?
The last sighting of test plugins was 41 days 13 hours ago; it is offline right now.
How does test plugins rank against other Rust servers?
Player hours over seven days put test plugins at #14,450, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on test plugins?
Too few wipes are on record for test plugins to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 41 days 13 hours ago.
Map and rules
What are the rules and settings on test plugins?
The name of test plugins gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is not active.
Which map does test plugins run?
The map is procedural and the game generates it on test plugins.
Join
How do I join test plugins?
The console in Rust opens with F1, and client.connect 111.227.65.108:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.