test
Offline 111.185.1.104:28015 checked 40d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 15:27 UTC41d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 654/ 675
- 2 439/ 425
- 3 42/ 250
- 4 47/ 250
- 5 174/ 200
- 6 112/ 125
Quick answers
from the figures on this pageServer
Is test online, and how reliable is it?
test is not online right now, and 40 days 19 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.
Which version of Rust does test run?
test runs Rust network protocol 2633 and build 163794, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is test located?
No region tag comes from test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 111.185.1.104:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include test?
The Rust Dashboard lists that carry test are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser reads these tags from test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is test?
At the moment test is offline; it last showed 40 days 19 hours ago.
How does test rank against other Rust servers?
Ranked #13,286 on the last seven days of player hours, test is in the top – of all ranked servers.
Wipe schedule
What does wipe day look like on test?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 1 hours passed before the crowd peaked.
What is the wipe schedule on test?
The record holds too few of test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 41 days 20 hours ago.
Settings
What are the rules and settings on test?
You will not find a gather rate in the name of test. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.
Which map does test run?
The game generates the map on test, which is procedural.
Connect
How do I join test?
Type client.connect 111.185.1.104:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.