Local_Offline_Server
Offline 110.53.234.92:28015 checked 44d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 596/ 675
- 2 379/ 525
- 3 47/ 250
- 4 37/ 250
- 5 133/ 200
- 6 153/ 300
Quick answers
from the figures on this pageAbout
Is Local_Offline_Server online, and how reliable is it?
Local_Offline_Server is not online right now, and 44 days 10 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 14 September 2026.
Which version of Rust does Local_Offline_Server run?
On Windows, Local_Offline_Server runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.
Where is Local_Offline_Server located?
No region is published by Local_Offline_Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 110.53.234.92:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Local_Offline_Server?
You'll find Local_Offline_Server on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Offline_Server mean?
These are the tags Local_Offline_Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Local_Offline_Server?
The last sighting of Local_Offline_Server was 44 days 10 hours ago; it is offline right now.
How does Local_Offline_Server rank against other Rust servers?
Player hours over seven days put Local_Offline_Server at #12,918, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local_Offline_Server?
The record holds too few of Local_Offline_Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 44 days 12 hours ago.
Rules
What are the rules and settings on Local_Offline_Server?
No gather rate appears in the name of Local_Offline_Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map does Local_Offline_Server run?
The game generates the map on Local_Offline_Server, which is procedural.
How to join
How do I join Local_Offline_Server?
Type client.connect 110.53.234.92:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.